From c396cd5be53d9ae366eaf9c387a5b565956bd2c8 Mon Sep 17 00:00:00 2001 From: Razharas Date: Wed, 27 Apr 2016 18:29:56 +0300 Subject: [PATCH] Fixes falsewalls being unsmashable (#17135) * Fixes falsewalls being unsmashable --- code/game/objects/structures/false_walls.dm | 8 ++++++++ 1 file changed, 8 insertions(+) diff --git a/code/game/objects/structures/false_walls.dm b/code/game/objects/structures/false_walls.dm index 09fbd8a08d4..fb766921ac3 100644 --- a/code/game/objects/structures/false_walls.dm +++ b/code/game/objects/structures/false_walls.dm @@ -48,6 +48,14 @@ update_icon() opening = 0 +/obj/structure/falsewall/attack_animal(mob/living/simple_animal/user) + if(user.environment_smash) + user.changeNext_move(CLICK_CD_MELEE) + user.do_attack_animation(src) + playsound(src, 'sound/effects/meteorimpact.ogg', 100, 1) + visible_message("[user] smashes [src] apart!") + qdel(src) + /obj/structure/falsewall/proc/do_the_flick() if(density) smooth = SMOOTH_FALSE