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Fixes the atrocinator modsuit module (#74529)
## About The Pull Request Somewhere gravity got modified where you can have values below -1. This updates all the checks for `NEGATIVE_GRAVITY` to reflect that. Closes https://github.com/tgstation/tgstation/issues/72794 Closes https://github.com/Skyrat-SS13/Skyrat-tg/issues/20314 Confirmed https://github.com/tgstation/tgstation/issues/64703 is still an issue. Fireman carrying prevents it from happening, Something to do with buckle code probably, but I care not to investigate further at this moment. Just stating in case anyone else does. I did not experience the chat bug though. Don't think it's related. ## Why It's Good For The Game  ## Changelog 🆑 fix: the atrocinator modsuit mod will now make you fall up again when activated. /🆑
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@@ -310,7 +310,7 @@
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/obj/item/mod/module/atrocinator/proc/check_upstairs()
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SIGNAL_HANDLER
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if(you_fucked_up || mod.wearer.has_gravity() != NEGATIVE_GRAVITY)
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if(you_fucked_up || mod.wearer.has_gravity() > NEGATIVE_GRAVITY)
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return
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var/turf/open/current_turf = get_turf(mod.wearer)
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var/turf/open/openspace/turf_above = get_step_multiz(mod.wearer, UP)
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