mirror of
https://github.com/Bubberstation/Bubberstation.git
synced 2026-08-28 23:58:07 +01:00
Merge branch 'master' of https://github.com/tgstation/-tg-station into ointmentandshit
This commit is contained in:
@@ -17,6 +17,7 @@
|
||||
new /obj/item/weapon/storage/backpack/industrial(src)
|
||||
else
|
||||
new /obj/item/weapon/storage/backpack/satchel_eng(src)
|
||||
new /obj/item/weapon/storage/backpack/dufflebag/engineering(src)
|
||||
new /obj/item/areaeditor/blueprints(src)
|
||||
new /obj/item/weapon/storage/box/permits(src)
|
||||
new /obj/item/clothing/under/rank/chief_engineer(src)
|
||||
@@ -102,6 +103,7 @@
|
||||
new /obj/item/weapon/storage/backpack/industrial(src)
|
||||
else
|
||||
new /obj/item/weapon/storage/backpack/satchel_eng(src)
|
||||
new /obj/item/weapon/storage/backpack/dufflebag/engineering(src)
|
||||
new /obj/item/clothing/under/rank/engineer(src)
|
||||
new /obj/item/clothing/shoes/sneakers/orange(src)
|
||||
new /obj/item/weapon/storage/toolbox/mechanical(src)
|
||||
@@ -129,6 +131,7 @@
|
||||
new /obj/item/weapon/pipe_dispenser(src)
|
||||
new /obj/item/weapon/storage/toolbox/mechanical(src)
|
||||
new /obj/item/weapon/storage/backpack/satchel_norm(src)
|
||||
new /obj/item/weapon/storage/backpack/dufflebag/engineering(src)
|
||||
new /obj/item/weapon/tank/emergency_oxygen/engi(src)
|
||||
new /obj/item/weapon/watertank/atmos(src)
|
||||
new /obj/item/clothing/suit/fire/atmos(src)
|
||||
|
||||
@@ -72,6 +72,7 @@
|
||||
new /obj/item/weapon/storage/backpack/medic(src)
|
||||
else
|
||||
new /obj/item/weapon/storage/backpack/satchel_med(src)
|
||||
new /obj/item/weapon/storage/backpack/dufflebag/med(src)
|
||||
new /obj/item/clothing/under/rank/medical(src)
|
||||
new /obj/item/clothing/suit/toggle/labcoat(src)
|
||||
new /obj/item/clothing/shoes/sneakers/white(src)
|
||||
@@ -101,6 +102,7 @@
|
||||
new /obj/item/weapon/storage/backpack/medic(src)
|
||||
else
|
||||
new /obj/item/weapon/storage/backpack/satchel_med(src)
|
||||
new /obj/item/weapon/storage/backpack/dufflebag/med(src)
|
||||
new /obj/item/clothing/suit/bio_suit/cmo(src)
|
||||
new /obj/item/clothing/head/bio_hood/cmo(src)
|
||||
new /obj/item/clothing/suit/toggle/labcoat/cmo(src)
|
||||
|
||||
@@ -6,6 +6,8 @@
|
||||
|
||||
/obj/structure/closet/secure_closet/personal/New()
|
||||
..()
|
||||
if(prob(50))
|
||||
new /obj/item/weapon/storage/backpack/dufflebag(src)
|
||||
if(prob(50))
|
||||
new /obj/item/weapon/storage/backpack(src)
|
||||
else
|
||||
|
||||
@@ -15,6 +15,7 @@
|
||||
new /obj/item/weapon/storage/backpack/captain(src)
|
||||
else
|
||||
new /obj/item/weapon/storage/backpack/satchel_cap(src)
|
||||
new /obj/item/weapon/storage/backpack/dufflebag/captain(src)
|
||||
new /obj/item/clothing/suit/captunic(src)
|
||||
new /obj/item/clothing/under/captainparade(src)
|
||||
new /obj/item/clothing/head/caphat/parade(src)
|
||||
@@ -130,6 +131,7 @@
|
||||
..()
|
||||
new /obj/item/clothing/suit/armor/vest(src)
|
||||
new /obj/item/device/radio/headset/headset_sec/alt(src)
|
||||
new /obj/item/clothing/head/beret/sec(src)
|
||||
new /obj/item/clothing/head/soft/sec(src)
|
||||
new /obj/item/weapon/reagent_containers/spray/pepper(src)
|
||||
new /obj/item/device/flash/handheld(src)
|
||||
|
||||
@@ -8,31 +8,43 @@
|
||||
/obj/structure/closet/syndicate/ertCom/New()
|
||||
name = "commanders closet"
|
||||
desc = "Emergency Response Team equipment locker"
|
||||
new /obj/item/weapon/card/id/ertsCommand(src)
|
||||
new /obj/item/weapon/storage/backpack/security(src)
|
||||
icon_state = "capsecureoff"
|
||||
icon_closed = "capsecureoff"
|
||||
icon_opened = "capsecureopen"
|
||||
// new /obj/item/weapon/card/id/ert(src)
|
||||
new /obj/item/weapon/storage/backpack/captain(src)
|
||||
return
|
||||
|
||||
/obj/structure/closet/syndicate/ertSec/New()
|
||||
name = "security closet"
|
||||
desc = "Emergency Response Team equipment locker"
|
||||
new /obj/item/weapon/gun/energy/pulse_rifle/pulse_pistol(src)
|
||||
new /obj/item/weapon/card/id/ertsSecurity(src)
|
||||
icon_state = "secoff"
|
||||
icon_closed = "secoff"
|
||||
icon_opened = "secopen"
|
||||
new /obj/item/weapon/gun/energy/pulse_rifle/pulse_pistol/loyalpin(src)
|
||||
new /obj/item/weapon/card/id/ert/Security(src)
|
||||
new /obj/item/weapon/storage/backpack/security(src)
|
||||
return
|
||||
|
||||
/obj/structure/closet/syndicate/ertMed/New()
|
||||
name = "medical closet"
|
||||
desc = "Emergency Response Team equipment locker"
|
||||
new /obj/item/weapon/gun/energy/pulse_rifle/pulse_pistol(src)
|
||||
new /obj/item/weapon/card/id/ertsMedical(src)
|
||||
icon_state = "securemedoff"
|
||||
icon_closed = "securemedoff"
|
||||
icon_opened = "securemedopen"
|
||||
new /obj/item/weapon/gun/energy/pulse_rifle/pulse_pistol/loyalpin(src)
|
||||
new /obj/item/weapon/card/id/ert/Medical(src)
|
||||
new /obj/item/weapon/storage/backpack/medic(src)
|
||||
return
|
||||
|
||||
/obj/structure/closet/syndicate/ertEngi/New()
|
||||
name = "engineer closet"
|
||||
desc = "Emergency Response Team equipment locker"
|
||||
new /obj/item/weapon/gun/energy/pulse_rifle/pulse_pistol(src)
|
||||
new /obj/item/weapon/card/id/ertsEngineer(src)
|
||||
icon_state = "secureengoff"
|
||||
icon_closed = "secureengoff"
|
||||
icon_opened = "secureengopen"
|
||||
new /obj/item/weapon/gun/energy/pulse_rifle/pulse_pistol/loyalpin(src)
|
||||
new /obj/item/weapon/card/id/ert/Engineer(src)
|
||||
new /obj/item/weapon/storage/backpack/industrial(src)
|
||||
return
|
||||
|
||||
@@ -62,6 +74,8 @@
|
||||
new /obj/item/ammo_box/magazine/m10mm(src)
|
||||
new /obj/item/weapon/storage/box/flashbangs(src)
|
||||
new /obj/item/weapon/storage/box/teargas(src)
|
||||
new /obj/item/weapon/storage/backpack/dufflebag/syndiemed(src)
|
||||
new /obj/item/weapon/storage/backpack/dufflebag/syndieammo(src)
|
||||
new /obj/item/weapon/gun/projectile/automatic/shotgun/bulldog(src)
|
||||
new /obj/item/weapon/gun/projectile/automatic/shotgun/bulldog(src)
|
||||
new /obj/item/weapon/gun/projectile/automatic/shotgun/bulldog(src)
|
||||
|
||||
@@ -22,6 +22,8 @@
|
||||
/obj/structure/closet/wardrobe/red/New()
|
||||
new /obj/item/weapon/storage/backpack/security(src)
|
||||
new /obj/item/weapon/storage/backpack/satchel_sec(src)
|
||||
new /obj/item/weapon/storage/backpack/dufflebag/sec(src)
|
||||
new /obj/item/weapon/storage/backpack/dufflebag/sec(src)
|
||||
new /obj/item/clothing/under/rank/security(src)
|
||||
new /obj/item/clothing/under/rank/security(src)
|
||||
new /obj/item/clothing/under/rank/security(src)
|
||||
@@ -342,6 +344,8 @@
|
||||
new /obj/item/clothing/head/soft/grey(src)
|
||||
new /obj/item/clothing/head/soft/grey(src)
|
||||
new /obj/item/clothing/head/soft/grey(src)
|
||||
if(prob(50))
|
||||
new /obj/item/weapon/storage/backpack/dufflebag(src)
|
||||
if(prob(40))
|
||||
new /obj/item/clothing/mask/bandana/black(src)
|
||||
new /obj/item/clothing/mask/bandana/black(src)
|
||||
|
||||
@@ -181,7 +181,7 @@
|
||||
icon_state = "ppflowers_1"
|
||||
|
||||
/obj/structure/flora/ausbushes/ppflowers/New()
|
||||
icon_state = "ppflowers_[rand(1, 4)]"
|
||||
icon_state = "ppflowers_[rand(1, 3)]"
|
||||
..()
|
||||
|
||||
/obj/structure/flora/ausbushes/sparsegrass
|
||||
|
||||
@@ -144,7 +144,7 @@
|
||||
|
||||
|
||||
/obj/structure/janitorialcart/update_icon()
|
||||
overlays = null
|
||||
overlays.Cut()
|
||||
if(mybag)
|
||||
overlays += "cart_garbage"
|
||||
if(mymop)
|
||||
@@ -157,53 +157,72 @@
|
||||
overlays += "cart_sign[signs]"
|
||||
|
||||
|
||||
//old style retardo-cart
|
||||
//old style PIMP-CART
|
||||
/obj/structure/stool/bed/chair/janicart
|
||||
name = "janicart"
|
||||
desc = "A brave janitor cyborg gave its life to produce such an amazing combination of speed and utility."
|
||||
icon = 'icons/obj/vehicles.dmi'
|
||||
icon_state = "pussywagon"
|
||||
anchored = 0
|
||||
density = 1
|
||||
flags = OPENCONTAINER
|
||||
//copypaste sorry
|
||||
var/amount_per_transfer_from_this = 5 //shit I dunno, adding this so syringes stop runtime erroring. --NeoFite
|
||||
var/obj/item/weapon/storage/bag/trash/mybag = null
|
||||
var/obj/item/weapon/storage/bag/trash/mybag = null
|
||||
var/callme = "pimpin' ride" //how do people refer to it?
|
||||
|
||||
var/move_delay = 0
|
||||
var/floorbuffer = 0
|
||||
var/keytype = /obj/item/key/janitor
|
||||
|
||||
/obj/structure/stool/bed/chair/janicart/New()
|
||||
handle_rotation()
|
||||
create_reagents(100)
|
||||
|
||||
/obj/structure/stool/bed/chair/janicart/Move(a, b, flag)
|
||||
..()
|
||||
if(floorbuffer)
|
||||
var/turf/tile = loc
|
||||
if(isturf(tile))
|
||||
tile.clean_blood()
|
||||
if (istype(tile, /turf/simulated/floor))
|
||||
var/turf/simulated/floor/F = tile
|
||||
F.dirt = 0
|
||||
for(var/A in tile)
|
||||
if(istype(A, /obj/effect))
|
||||
if(istype(A, /obj/effect/rune) || istype(A, /obj/effect/decal/cleanable) || istype(A, /obj/effect/overlay))
|
||||
qdel(A)
|
||||
|
||||
/obj/structure/stool/bed/chair/janicart/examine(mob/user)
|
||||
..()
|
||||
if(mybag)
|
||||
user << "\A [mybag] is hanging on \the [callme]."
|
||||
if(floorbuffer)
|
||||
user << "It has been upgraded with a floor buffer."
|
||||
|
||||
|
||||
/obj/structure/stool/bed/chair/janicart/attackby(obj/item/I, mob/user)
|
||||
if(istype(I, /obj/item/weapon/mop))
|
||||
if(reagents.total_volume > 1)
|
||||
reagents.trans_to(I, 2)
|
||||
user << "<span class='notice'>You wet [I] in the [callme].</span>"
|
||||
playsound(loc, 'sound/effects/slosh.ogg', 25, 1)
|
||||
else
|
||||
user << "<span class='notice'>This [callme] is out of water!</span>"
|
||||
else if(istype(I, /obj/item/key))
|
||||
if(istype(I, keytype))
|
||||
user << "Hold [I] in one of your hands while you drive this [callme]."
|
||||
else if(istype(I, /obj/item/weapon/storage/bag/trash))
|
||||
user << "<span class='notice'>You hook the trashbag onto the [callme].</span>"
|
||||
user.drop_item()
|
||||
I.loc = src
|
||||
mybag = I
|
||||
if(keytype == /obj/item/key/janitor)
|
||||
user << "<span class='notice'>You hook the trashbag onto the [callme].</span>"
|
||||
user.drop_item()
|
||||
I.loc = src
|
||||
mybag = I
|
||||
else if(istype(I, /obj/item/janiupgrade))
|
||||
if(keytype == /obj/item/key/janitor)
|
||||
floorbuffer = 1
|
||||
qdel(I)
|
||||
user << "<span class='notice'>You upgrade the [callme] with the floor buffer.</span>"
|
||||
update_icon()
|
||||
|
||||
/obj/structure/stool/bed/chair/janicart/update_icon()
|
||||
overlays.Cut()
|
||||
if(mybag)
|
||||
overlays += "cart_garbage"
|
||||
if(floorbuffer)
|
||||
overlays += "cart_buffer"
|
||||
|
||||
/obj/structure/stool/bed/chair/janicart/attack_hand(mob/user)
|
||||
if(mybag)
|
||||
mybag.loc = get_turf(user)
|
||||
user.put_in_hands(mybag)
|
||||
mybag = null
|
||||
update_icon()
|
||||
else
|
||||
..()
|
||||
|
||||
@@ -211,31 +230,44 @@
|
||||
/obj/structure/stool/bed/chair/janicart/relaymove(mob/user, direction)
|
||||
if(user.stat || user.stunned || user.weakened || user.paralysis)
|
||||
unbuckle_mob()
|
||||
if(istype(user.l_hand, /obj/item/key) || istype(user.r_hand, /obj/item/key))
|
||||
if(!Process_Spacemove(direction))
|
||||
if(istype(user.l_hand, keytype) || istype(user.r_hand, keytype))
|
||||
if(!Process_Spacemove(direction) || !has_gravity(src.loc) || move_delay)
|
||||
return
|
||||
step(src, direction)
|
||||
update_mob()
|
||||
handle_rotation()
|
||||
if(istype(src.loc, /turf/simulated))
|
||||
var/turf/simulated/T = src.loc
|
||||
if(T.wet == 2) //Lube! Fall off!
|
||||
playsound(src, 'sound/misc/slip.ogg', 50, 1, -3)
|
||||
buckled_mob.Stun(7)
|
||||
buckled_mob.Weaken(7)
|
||||
unbuckle_mob()
|
||||
step(src, dir)
|
||||
move_delay = 1
|
||||
spawn(2)
|
||||
move_delay = 0
|
||||
else
|
||||
user << "<span class='notice'>You'll need the keys in one of your hands to drive this [callme].</span>"
|
||||
|
||||
|
||||
/obj/structure/stool/bed/chair/janicart/post_buckle_mob(mob/living/M)
|
||||
update_mob()
|
||||
return ..()
|
||||
/obj/structure/stool/bed/chair/janicart/user_buckle_mob(mob/M, mob/user)
|
||||
if(M != user || !ismob(M) || get_dist(src, user) > 1 || user.restrained() || user.lying || user.stat || M.buckled || istype(user, /mob/living/silicon))
|
||||
return
|
||||
|
||||
..()
|
||||
|
||||
M.loc = loc
|
||||
update_mob()
|
||||
|
||||
/obj/structure/stool/bed/chair/janicart/unbuckle_mob()
|
||||
var/mob/living/M = ..()
|
||||
if(M)
|
||||
M.pixel_x = 0
|
||||
M.pixel_y = 0
|
||||
return M
|
||||
|
||||
if(buckled_mob)
|
||||
buckled_mob.pixel_x = 0
|
||||
buckled_mob.pixel_y = 0
|
||||
..()
|
||||
|
||||
/obj/structure/stool/bed/chair/janicart/handle_rotation()
|
||||
if(dir == SOUTH)
|
||||
if((dir == SOUTH) || (dir == WEST) || (dir == EAST))
|
||||
layer = FLY_LAYER
|
||||
else
|
||||
layer = OBJ_LAYER
|
||||
@@ -256,26 +288,50 @@
|
||||
buckled_mob.pixel_x = 0
|
||||
buckled_mob.pixel_y = 7
|
||||
if(WEST)
|
||||
buckled_mob.pixel_x = 13
|
||||
buckled_mob.pixel_x = 12
|
||||
buckled_mob.pixel_y = 7
|
||||
if(NORTH)
|
||||
buckled_mob.pixel_x = 0
|
||||
buckled_mob.pixel_y = 4
|
||||
if(EAST)
|
||||
buckled_mob.pixel_x = -13
|
||||
buckled_mob.pixel_x = -12
|
||||
buckled_mob.pixel_y = 7
|
||||
|
||||
|
||||
/obj/structure/stool/bed/chair/janicart/bullet_act(var/obj/item/projectile/Proj)
|
||||
if(buckled_mob)
|
||||
if(prob(85))
|
||||
return buckled_mob.bullet_act(Proj)
|
||||
visible_message("<span class='warning'>[Proj] ricochets off the [callme]!</span>")
|
||||
|
||||
buckled_mob.bullet_act(Proj)
|
||||
|
||||
/obj/item/key
|
||||
name = "key"
|
||||
desc = "A keyring with a small steel key, and a pink fob reading \"Pussy Wagon\"."
|
||||
desc = "A small grey key."
|
||||
icon = 'icons/obj/vehicles.dmi'
|
||||
icon_state = "keys"
|
||||
w_class = 1
|
||||
icon_state = "key"
|
||||
w_class = 1
|
||||
|
||||
/obj/item/key/janitor
|
||||
desc = "A keyring with a small steel key, and a pink fob reading \"Pussy Wagon\"."
|
||||
icon_state = "keyjanitor"
|
||||
|
||||
/obj/item/key/security
|
||||
desc = "A keyring with a small steel key, and a rubber stun baton accessory."
|
||||
icon_state = "keysec"
|
||||
|
||||
/obj/item/janiupgrade
|
||||
name = "floor buffer upgrade"
|
||||
desc = "An upgrade for mobile janicarts."
|
||||
icon = 'icons/obj/vehicles.dmi'
|
||||
icon_state = "upgrade"
|
||||
|
||||
/obj/structure/stool/bed/chair/janicart/secway
|
||||
name = "secway"
|
||||
desc = "A brave security cyborg gave its life to help you look like a complete tool."
|
||||
icon = 'icons/obj/vehicles.dmi'
|
||||
icon_state = "secway"
|
||||
callme = "secway"
|
||||
keytype = /obj/item/key/security
|
||||
|
||||
/obj/structure/stool/bed/chair/janicart/secway/update_mob()
|
||||
if(buckled_mob)
|
||||
buckled_mob.dir = dir
|
||||
buckled_mob.pixel_y = 4
|
||||
@@ -1,3 +1,10 @@
|
||||
|
||||
#define SKINTYPE_MONKEY 1
|
||||
#define SKINTYPE_ALIEN 2
|
||||
|
||||
#define MEATTYPE_MONKEY 1
|
||||
#define MEATTYPE_ALIEN 2
|
||||
|
||||
//////Kitchen Spike
|
||||
|
||||
/obj/structure/kitchenspike
|
||||
@@ -9,7 +16,9 @@
|
||||
anchored = 1
|
||||
var/meat = 0
|
||||
var/occupied = 0
|
||||
var/meattype = 0 // 0 - Nothing, 1 - Monkey, 2 - Xeno
|
||||
var/meattype = null
|
||||
var/skin = 0
|
||||
var/skintype = null
|
||||
|
||||
/obj/structure/kitchenspike/attack_paw(mob/user as mob)
|
||||
return src.attack_hand(usr)
|
||||
@@ -22,7 +31,9 @@
|
||||
src.icon_state = "spikebloody"
|
||||
src.occupied = 1
|
||||
src.meat = 5
|
||||
src.meattype = 1
|
||||
src.meattype = MEATTYPE_MONKEY
|
||||
src.skin = 1
|
||||
src.skintype = SKINTYPE_MONKEY
|
||||
for(var/mob/O in viewers(src, null))
|
||||
O.show_message(text("<span class='danger'>[user] has forced [G.affecting] onto the spike, killing them instantly!</span>"))
|
||||
qdel(G.affecting)
|
||||
@@ -35,7 +46,9 @@
|
||||
src.icon_state = "spikebloodygreen"
|
||||
src.occupied = 1
|
||||
src.meat = 5
|
||||
src.meattype = 2
|
||||
src.meattype = MEATTYPE_ALIEN
|
||||
src.skin = 1
|
||||
src.skintype = SKINTYPE_ALIEN
|
||||
for(var/mob/O in viewers(src, null))
|
||||
O.show_message(text("<span class='danger'>[user] has forced [G.affecting] onto the spike, killing them instantly!</span>"))
|
||||
qdel(G.affecting)
|
||||
@@ -55,10 +68,14 @@
|
||||
if(..())
|
||||
return
|
||||
if(src.occupied)
|
||||
if(src.meattype == 1)
|
||||
if(src.meat > 1)
|
||||
if(src.meattype == MEATTYPE_MONKEY && src.skintype == SKINTYPE_MONKEY)
|
||||
if(src.skin >= 1)
|
||||
src.skin--
|
||||
new /obj/item/stack/sheet/animalhide/monkey(src.loc)
|
||||
user << "You remove the hide from the monkey!"
|
||||
else if(src.meat > 1)
|
||||
src.meat--
|
||||
new /obj/item/weapon/reagent_containers/food/snacks/meat/monkey( src.loc )
|
||||
new /obj/item/weapon/reagent_containers/food/snacks/meat/monkey(src.loc )
|
||||
usr << "You remove some meat from the monkey."
|
||||
else if(src.meat == 1)
|
||||
src.meat--
|
||||
@@ -66,10 +83,14 @@
|
||||
usr << "You remove the last piece of meat from the monkey!"
|
||||
src.icon_state = "spike"
|
||||
src.occupied = 0
|
||||
else if(src.meattype == 2)
|
||||
if(src.meat > 1)
|
||||
else if(src.meattype == MEATTYPE_ALIEN && src.skintype == SKINTYPE_ALIEN)
|
||||
if(src.skin >= 1)
|
||||
src.skin--
|
||||
new /obj/item/stack/sheet/animalhide/xeno(src.loc)
|
||||
user << "You remove the hide from the alien!"
|
||||
else if(src.meat > 1)
|
||||
src.meat--
|
||||
new /obj/item/weapon/reagent_containers/food/snacks/xenomeat( src.loc )
|
||||
new /obj/item/weapon/reagent_containers/food/snacks/xenomeat(src.loc )
|
||||
usr << "You remove some meat from the alien."
|
||||
else if(src.meat == 1)
|
||||
src.meat--
|
||||
@@ -77,3 +98,9 @@
|
||||
usr << "You remove the last piece of meat from the alien!"
|
||||
src.icon_state = "spike"
|
||||
src.occupied = 0
|
||||
|
||||
#undef SKINTYPE_MONKEY
|
||||
#undef SKINTYPE_ALIEN
|
||||
|
||||
#undef MEATTYPE_MONKEY
|
||||
#undef MEATTYPE_ALIEN
|
||||
|
||||
Reference in New Issue
Block a user