[MIRROR] Grep for space indentation (#1969)

* Grep for space indentation

* aa

* Update species.dm

* Update species.dm

* Update maps.dm

* Update examine.dm

Co-authored-by: TiviPlus <57223640+TiviPlus@users.noreply.github.com>
Co-authored-by: Azarak <azarak10@gmail.com>
This commit is contained in:
SkyratBot
2020-12-01 12:26:41 +01:00
committed by GitHub
co-authored by TiviPlus Azarak
parent b27b1dc218
commit c487c73f39
469 changed files with 7627 additions and 7552 deletions
+5 -5
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@@ -78,11 +78,11 @@
return data
/**
* Checks if we are allowed to launch the shuttle, for special cases
*
* Arguments:
* * user - The mob trying to initiate the launch
*/
* Checks if we are allowed to launch the shuttle, for special cases
*
* Arguments:
* * user - The mob trying to initiate the launch
*/
/obj/machinery/computer/shuttle/proc/launch_check(mob/user)
return TRUE
+8 -8
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@@ -368,14 +368,14 @@
SSticker.emergency_reason = null
/**
* Proc that handles checking if the emergency shuttle was successfully hijacked via being the only people present on the shuttle for the elimination hijack or highlander objective
*
* Checks for all mobs on the shuttle, checks their status, and checks if they're
* borgs or simple animals. Depending on the args, certain mobs may be ignored,
* and the presence of other antags may or may not invalidate a hijack.
* Args:
* filter_by_human, default TRUE, tells the proc that only humans should block a hijack. Borgs and animals are ignored and will not block if this is TRUE.
* solo_hijack, default FALSE, tells the proc to fail with multiple hijackers, such as for Highlander mode.
* Proc that handles checking if the emergency shuttle was successfully hijacked via being the only people present on the shuttle for the elimination hijack or highlander objective
*
* Checks for all mobs on the shuttle, checks their status, and checks if they're
* borgs or simple animals. Depending on the args, certain mobs may be ignored,
* and the presence of other antags may or may not invalidate a hijack.
* Args:
* filter_by_human, default TRUE, tells the proc that only humans should block a hijack. Borgs and animals are ignored and will not block if this is TRUE.
* solo_hijack, default FALSE, tells the proc to fail with multiple hijackers, such as for Highlander mode.
*/
/obj/docking_port/mobile/emergency/proc/elimination_hijack(filter_by_human = TRUE, solo_hijack = FALSE)
var/has_people = FALSE
+2 -2
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@@ -798,8 +798,8 @@
return "00:00"
/**
* Gets shuttle location status in a form of string for tgui interfaces
*/
* Gets shuttle location status in a form of string for tgui interfaces
*/
/obj/docking_port/mobile/proc/get_status_text_tgui()
var/obj/docking_port/stationary/dockedAt = get_docked()
var/docked_at = dockedAt?.name || "Unknown"