From c4c41797b6ccfe11ec74390aacd6903e48b2f402 Mon Sep 17 00:00:00 2001 From: carlarctg <53100513+carlarctg@users.noreply.github.com> Date: Wed, 10 Jul 2024 21:33:26 -0300 Subject: [PATCH] TV helmet no longer has fov or makes you flash sensitive (#84815) ## About The Pull Request TV helmet no longer has gas mask FOV, nor does it give you flash sensitivity. Since those are gone, removed pepper proof from it as well. ## Why It's Good For The Game I don't really know why the tv helmet specifically was cucked like this. Out of all the costume helmets, none do this. I don't think it adds much? It just makes it a pain in the ass to use? I want to be a tv helmet guy and see 360 degrees and weld in peace, I don't think that's too much to ask. For fairness sake it also doesn't have pepperproof anymore. You can replicate all its effects by just wearing a gas mask underneath. ## Changelog :cl: qol: TV helmet no longer has gas mask FOV, nor does it give you flash sensitivity. qol: Since those are gone, removed pepper proof from it as well. /:cl: --- .../objects/effects/spawners/random/clothing.dm | 2 +- code/modules/clothing/head/costume.dm | 13 +------------ 2 files changed, 2 insertions(+), 13 deletions(-) diff --git a/code/game/objects/effects/spawners/random/clothing.dm b/code/game/objects/effects/spawners/random/clothing.dm index e3193b05836..119697c5317 100644 --- a/code/game/objects/effects/spawners/random/clothing.dm +++ b/code/game/objects/effects/spawners/random/clothing.dm @@ -211,7 +211,7 @@ /obj/item/clothing/head/costume/lobsterhat, /obj/item/clothing/head/costume/cardborg, /obj/item/clothing/head/costume/football_helmet, - /obj/item/clothing/head/costume/tv_head/fov_less, + /obj/item/clothing/head/costume/tv_head, /obj/item/clothing/head/costume/tmc, /obj/item/clothing/head/costume/deckers, /obj/item/clothing/head/costume/yuri, diff --git a/code/modules/clothing/head/costume.dm b/code/modules/clothing/head/costume.dm index ec5ee81741f..2768656d5e6 100644 --- a/code/modules/clothing/head/costume.dm +++ b/code/modules/clothing/head/costume.dm @@ -156,10 +156,8 @@ lefthand_file = 'icons/mob/inhands/equipment/medical_lefthand.dmi' //Grandfathered in from the wallframe for status displays. righthand_file = 'icons/mob/inhands/equipment/medical_righthand.dmi' clothing_flags = SNUG_FIT - flash_protect = FLASH_PROTECTION_SENSITIVE - flags_cover = HEADCOVERSEYES | HEADCOVERSMOUTH | PEPPERPROOF + flags_cover = HEADCOVERSEYES|HEADCOVERSMOUTH flags_inv = HIDEMASK|HIDEEARS|HIDEEYES|HIDEFACE|HIDEHAIR|HIDEFACIALHAIR|HIDESNOUT - var/has_fov = TRUE /datum/armor/costume_bronze melee = 5 @@ -169,15 +167,6 @@ fire = 20 acid = 20 -/obj/item/clothing/head/costume/tv_head/Initialize(mapload) - . = ..() - if(has_fov) - AddComponent(/datum/component/clothing_fov_visor, FOV_90_DEGREES) - -/obj/item/clothing/head/costume/tv_head/fov_less - desc = "A mysterious headgear made from the hollowed out remains of a status display. How very retro-retro-futuristic of you. It's very easy to see out of this one." - has_fov = FALSE - /obj/item/clothing/head/costume/irs name = "internal revenue service cap" desc = "Even in space, you can't avoid the tax collectors."