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[MIRROR] Minerals have been refactored so costs and minerals in items are now in terms of mineral defines. [MDB IGNORE] (#20916)
* Minerals have been refactored so costs and minerals in items are now in terms of mineral defines. * AI GEN RUN ONE --------- Co-authored-by: ArcaneMusic <41715314+ArcaneMusic@users.noreply.github.com> Co-authored-by: Gandalf <9026500+Gandalf2k15@users.noreply.github.com>
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Gandalf
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@@ -15,7 +15,7 @@
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throwforce = 0
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throw_speed = 3
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throw_range = 7
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custom_materials = list(/datum/material/gold = 50)
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custom_materials = list(/datum/material/gold = SMALL_MATERIAL_AMOUNT * 0.5)
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/// This is where our laws get put at for the module
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var/list/laws = list()
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/// Used to skip laws being checked (for reset & remove boards that have no laws)
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