[MIRROR] Minerals have been refactored so costs and minerals in items are now in terms of mineral defines. [MDB IGNORE] (#20916)

* Minerals have been refactored so costs and minerals in items are now in terms of mineral defines.

* AI GEN RUN ONE

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Co-authored-by: ArcaneMusic <41715314+ArcaneMusic@users.noreply.github.com>
Co-authored-by: Gandalf <9026500+Gandalf2k15@users.noreply.github.com>
This commit is contained in:
SkyratBot
2023-05-03 22:48:10 +01:00
committed by GitHub
co-authored by ArcaneMusic Gandalf
parent 05598c7c69
commit c4d4e1da63
240 changed files with 1267 additions and 1253 deletions
@@ -9,7 +9,7 @@
flags_1 = CONDUCT_1
item_flags = NOBLUDGEON
slot_flags = ITEM_SLOT_BELT
custom_materials = list(/datum/material/iron=500, /datum/material/glass=500)
custom_materials = list(/datum/material/iron= SMALL_MATERIAL_AMOUNT * 5, /datum/material/glass= SMALL_MATERIAL_AMOUNT * 5)
w_class = WEIGHT_CLASS_SMALL
var/turf/pointer_loc
var/energy = 10