[MIRROR] Minerals have been refactored so costs and minerals in items are now in terms of mineral defines. [MDB IGNORE] (#20916)

* Minerals have been refactored so costs and minerals in items are now in terms of mineral defines.

* AI GEN RUN ONE

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Co-authored-by: ArcaneMusic <41715314+ArcaneMusic@users.noreply.github.com>
Co-authored-by: Gandalf <9026500+Gandalf2k15@users.noreply.github.com>
This commit is contained in:
SkyratBot
2023-05-03 22:48:10 +01:00
committed by GitHub
parent 05598c7c69
commit c4d4e1da63
240 changed files with 1267 additions and 1253 deletions

View File

@@ -12,7 +12,7 @@
inhand_icon_state = "electronic"
steel_sheet_cost = 2
custom_materials = list(/datum/material/iron=300, /datum/material/glass=100, /datum/material/plastic=100)
custom_materials = list(/datum/material/iron=SMALL_MATERIAL_AMOUNT * 3, /datum/material/glass=SMALL_MATERIAL_AMOUNT, /datum/material/plastic=SMALL_MATERIAL_AMOUNT)
interaction_flags_atom = INTERACT_ATOM_ALLOW_USER_LOCATION | INTERACT_ATOM_IGNORE_MOBILITY
icon_state_menu = "menu"