[MIRROR] Minerals have been refactored so costs and minerals in items are now in terms of mineral defines. [MDB IGNORE] (#20916)

* Minerals have been refactored so costs and minerals in items are now in terms of mineral defines.

* AI GEN RUN ONE

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Co-authored-by: ArcaneMusic <41715314+ArcaneMusic@users.noreply.github.com>
Co-authored-by: Gandalf <9026500+Gandalf2k15@users.noreply.github.com>
This commit is contained in:
SkyratBot
2023-05-03 22:48:10 +01:00
committed by GitHub
parent 05598c7c69
commit c4d4e1da63
240 changed files with 1267 additions and 1253 deletions
+1 -1
View File
@@ -9,7 +9,7 @@
righthand_file = 'icons/mob/inhands/equipment/tools_righthand.dmi'
base_icon_state = "coil"
w_class = WEIGHT_CLASS_TINY
custom_materials = list(/datum/material/iron = 75)
custom_materials = list(/datum/material/iron = SMALL_MATERIAL_AMOUNT*0.75)
/// The currently connected circuit
var/obj/item/integrated_circuit/attached_circuit