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[MIRROR] Minerals have been refactored so costs and minerals in items are now in terms of mineral defines. [MDB IGNORE] (#20916)
* Minerals have been refactored so costs and minerals in items are now in terms of mineral defines. * AI GEN RUN ONE --------- Co-authored-by: ArcaneMusic <41715314+ArcaneMusic@users.noreply.github.com> Co-authored-by: Gandalf <9026500+Gandalf2k15@users.noreply.github.com>
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@@ -9,7 +9,7 @@
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righthand_file = 'icons/mob/inhands/equipment/tools_righthand.dmi'
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base_icon_state = "coil"
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w_class = WEIGHT_CLASS_TINY
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custom_materials = list(/datum/material/iron = 75)
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custom_materials = list(/datum/material/iron = SMALL_MATERIAL_AMOUNT*0.75)
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/// The currently connected circuit
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var/obj/item/integrated_circuit/attached_circuit
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