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Return of ore stacking, various changes to lavaland bombs to facilitate reduced lag (#35291)
* Ore Stacking * honk * honk * component memes * honk2 * fix overlay off-by-1, sheet singular names * Give the ores more descriptive names since sheets also have * whoops debug memes * atom editor memes * fixes * snowdin fix
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AnturK
parent
3b994347cd
commit
c4fd8715a5
@@ -83,10 +83,10 @@
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return ..()
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/obj/machinery/mineral/processing_unit/HasProximity(atom/movable/AM)
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if(istype(AM, /obj/item/ore) && AM.loc == get_step(src, input_dir))
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if(istype(AM, /obj/item/stack/ore) && AM.loc == get_step(src, input_dir))
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process_ore(AM)
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/obj/machinery/mineral/processing_unit/proc/process_ore(obj/item/ore/O)
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/obj/machinery/mineral/processing_unit/proc/process_ore(obj/item/stack/ore/O)
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GET_COMPONENT(materials, /datum/component/material_container)
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var/material_amount = materials.get_item_material_amount(O)
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if(!materials.has_space(material_amount))
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