From c516fa2ccbea8a25deaf945421bd36f75e9128b7 Mon Sep 17 00:00:00 2001 From: Nick <42454181+Momo8289@users.noreply.github.com> Date: Tue, 27 Jun 2023 00:11:14 -0400 Subject: [PATCH] [No GBP] Fixes coin values but for real this time (#76137) ## About The Pull Request Forgot to update the value of the iron coin in #76066, this fixes that ## Why It's Good For The Game See #76066 ## Changelog :cl: fix: Had to destroy a lot more of em, but the value of iron coins are now back to normal /:cl: --- code/datums/materials/basemats.dm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/datums/materials/basemats.dm b/code/datums/materials/basemats.dm index 07937a05173..7192d6d5226 100644 --- a/code/datums/materials/basemats.dm +++ b/code/datums/materials/basemats.dm @@ -6,7 +6,7 @@ greyscale_colors = "#878687" categories = list(MAT_CATEGORY_ORE = TRUE, MAT_CATEGORY_RIGID = TRUE, MAT_CATEGORY_BASE_RECIPES = TRUE, MAT_CATEGORY_ITEM_MATERIAL=TRUE) sheet_type = /obj/item/stack/sheet/iron - value_per_unit = 0.0025 + value_per_unit = 0.05 /datum/material/iron/on_accidental_mat_consumption(mob/living/carbon/victim, obj/item/source_item) victim.apply_damage(10, BRUTE, BODY_ZONE_HEAD, wound_bonus = 5)