[MIRROR] Adds spaces around logical operators [MDB IGNORE] (#18776)

* Adds spaces around logical operators

* Update code/modules/admin/verbs/admingame.dm

Co-authored-by: Jeremiah <42397676+jlsnow301@users.noreply.github.com>
Co-authored-by: Tom <8881105+tf-4@users.noreply.github.com>
This commit is contained in:
SkyratBot
2023-01-22 07:16:43 +01:00
committed by GitHub
parent b2e7e489cb
commit c5ca08fd01
117 changed files with 192 additions and 192 deletions
+1 -1
View File
@@ -33,7 +33,7 @@ If ever any of these procs are useful for non-shuttles, rename it to proc/rotate
//Owerride non zero bound_x, bound_y, pixel_x, pixel_y to zero.
//Dont take in account starting bound_x, bound_y, pixel_x, pixel_y.
//So it can unintentionally shift physical bounds of things that starts with non zero bound_x, bound_y.
if(((bound_height != world.icon_size) || (bound_width != world.icon_size)) && (bound_x==0) && (bound_y==0)) //Dont shift things that have non zero bound_x and bound_y, or it move somewhere. Now it BSA and Gateway.
if(((bound_height != world.icon_size) || (bound_width != world.icon_size)) && (bound_x == 0) && (bound_y == 0)) //Dont shift things that have non zero bound_x and bound_y, or it move somewhere. Now it BSA and Gateway.
pixel_x = dir & (NORTH|EAST) ? -bound_width+world.icon_size : 0
pixel_y = dir & (NORTH|WEST) ? -bound_width+world.icon_size : 0
bound_x = pixel_x