Fixes layering issues brought by the FoV PR. (#63903)

* Fixed most (not all) incorrect planes and layers detected by the unit test.
This commit is contained in:
Ghom
2022-02-09 19:40:00 +01:00
committed by GitHub
parent e3378532c3
commit c5d2b2e51e
111 changed files with 237 additions and 36 deletions
+3
View File
@@ -79,6 +79,7 @@
density = TRUE
deconstructible = FALSE
layer = EDGED_TURF_LAYER
plane = GAME_PLANE_UPPER
/**
* A variety of statue in disrepair; parts are broken off and a gemstone is missing
*/
@@ -104,6 +105,7 @@
icon_state = "frontwalltop"
density = FALSE
layer = ABOVE_ALL_MOB_LAYER //except for the stairs tile, which should be set to OBJ_LAYER aka 3.
plane = ABOVE_GAME_PLANE
/obj/structure/fluff/bus/passable/seat
@@ -112,6 +114,7 @@
icon_state = "backseat"
pixel_y = 17
layer = OBJ_LAYER
plane = GAME_PLANE
/obj/structure/fluff/bus/passable/seat/driver