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Fixes layering issues brought by the FoV PR. (#63903)
* Fixed most (not all) incorrect planes and layers detected by the unit test.
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@@ -411,6 +411,7 @@ GLOBAL_DATUM(everyone_a_traitor, /datum/everyone_is_a_traitor_controller)
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portalAnnounce(prefs["announcement"]["value"], (prefs["playlightning"]["value"] == "Yes" ? TRUE : FALSE))
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var/mutable_appearance/storm = mutable_appearance('icons/obj/tesla_engine/energy_ball.dmi', "energy_ball_fast", FLY_LAYER)
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storm.plane = ABOVE_GAME_PLANE
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storm.color = prefs["color"]["value"]
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message_admins("[key_name_admin(holder)] has created a customized portal storm that will spawn [prefs["portalnum"]["value"]] portals, each of them spawning [prefs["amount"]["value"]] of [pathToSpawn]")
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