Fixes layering issues brought by the FoV PR. (#63903)

* Fixed most (not all) incorrect planes and layers detected by the unit test.
This commit is contained in:
Ghom
2022-02-09 19:40:00 +01:00
committed by GitHub
parent e3378532c3
commit c5d2b2e51e
111 changed files with 237 additions and 36 deletions
+1
View File
@@ -411,6 +411,7 @@ GLOBAL_DATUM(everyone_a_traitor, /datum/everyone_is_a_traitor_controller)
portalAnnounce(prefs["announcement"]["value"], (prefs["playlightning"]["value"] == "Yes" ? TRUE : FALSE))
var/mutable_appearance/storm = mutable_appearance('icons/obj/tesla_engine/energy_ball.dmi', "energy_ball_fast", FLY_LAYER)
storm.plane = ABOVE_GAME_PLANE
storm.color = prefs["color"]["value"]
message_admins("[key_name_admin(holder)] has created a customized portal storm that will spawn [prefs["portalnum"]["value"]] portals, each of them spawning [prefs["amount"]["value"]] of [pathToSpawn]")