Creates a psychology locker and adds it to every map.

This commit is contained in:
uomo91
2020-03-20 09:43:35 -05:00
parent 2c783373ed
commit c60670547e
7 changed files with 28 additions and 18 deletions
@@ -44,6 +44,28 @@
new /obj/item/clothing/glasses/hud/health(src)
return
/obj/structure/closet/secure_closet/psychology
name = "psychology locker"
req_access = list(ACCESS_PSYCHOLOGY)
icon_state = "cabinet"
open_sound = 'sound/machines/wooden_closet_open.ogg'
close_sound = 'sound/machines/wooden_closet_close.ogg'
open_sound_volume = 25
close_sound_volume = 50
/obj/structure/closet/secure_closet/psychology/PopulateContents()
..()
new /obj/item/clothing/under/suit/black(src)
new /obj/item/clothing/under/suit/black/skirt(src)
new /obj/item/clothing/shoes/laceup(src)
new /obj/item/storage/backpack/medic(src)
new /obj/item/radio/headset/headset_srvmed(src)
new /obj/item/clipboard(src)
new /obj/item/clothing/suit/straight_jacket(src)
new /obj/item/clothing/ears/earmuffs(src)
new /obj/item/clothing/mask/muzzle(src)
new /obj/item/clothing/glasses/blindfold(src)
/obj/structure/closet/secure_closet/CMO
name = "\proper chief medical officer's locker"
req_access = list(ACCESS_CMO)