Removes CPU, Sensors and Identify ModPC parts. (#66924)

Removes CPU, Sensors and Identify parts from modulra computers.
This is in effort to simplify how tablets and tablet apps are, while removing barriers to download specific apps. Limiting apps needed for your job, through hardware, is a terrible idea, and just limits departmental stuff to being there roundstart/latejoin, punishing people who job change through the in-game HoP system, devaluing the job as a whole.
This commit is contained in:
John Willard
2022-05-13 14:50:35 -04:00
committed by GitHub
parent b17bfad5b5
commit c61d6dc3cb
27 changed files with 70 additions and 296 deletions
@@ -45,6 +45,9 @@ GLOBAL_LIST_EMPTY(TabletMessengers) // a list of all active messengers, similar
var/max_hardware_size = 0 // Maximal hardware w_class. Tablets/PDAs have 1, laptops 2, consoles 4.
var/steel_sheet_cost = 5 // Amount of steel sheets refunded when disassembling an empty frame of this computer.
/// Amount of programs that can be ran at once
var/max_idle_programs = 2
/// List of "connection ports" in this computer and the components with which they are plugged
var/list/all_components = list()
/// Lazy List of extra hardware slots that can be used modularly.
@@ -69,14 +72,14 @@ GLOBAL_LIST_EMPTY(TabletMessengers) // a list of all active messengers, similar
var/datum/picture/saved_image // the saved image used for messaging purpose like come on dude
var/obj/item/paicard/pai = null
/// Stored pAI in the computer
var/obj/item/paicard/inserted_pai = null
var/datum/action/item_action/toggle_computer_light/light_butt
/obj/item/modular_computer/Initialize(mapload)
. = ..()
var/obj/item/computer_hardware/identifier/id = all_components[MC_IDENTIFY]
START_PROCESSING(SSobj, src)
if(!physical)
physical = src
@@ -84,8 +87,7 @@ GLOBAL_LIST_EMPTY(TabletMessengers) // a list of all active messengers, similar
idle_threads = list()
if(looping_sound)
soundloop = new(src, enabled)
if(id)
id.UpdateDisplay()
UpdateDisplay()
if(has_light)
light_butt = new(src)
update_appearance()
@@ -106,8 +108,8 @@ GLOBAL_LIST_EMPTY(TabletMessengers) // a list of all active messengers, similar
QDEL_NULL(soundloop)
Remove_Messenger()
if(istype(pai))
QDEL_NULL(pai)
if(istype(inserted_pai))
QDEL_NULL(inserted_pai)
if(istype(light_butt))
QDEL_NULL(light_butt)
@@ -361,7 +363,7 @@ GLOBAL_LIST_EMPTY(TabletMessengers) // a list of all active messengers, similar
if(recharger)
recharger.enabled = 1
if(all_components[MC_CPU] && use_power()) // use_power() checks if the PC is powered
if(use_power()) // use_power() checks if the PC is powered
if(issynth)
to_chat(user, span_notice("You send an activation signal to \the [src], turning it on."))
else
@@ -585,6 +587,9 @@ GLOBAL_LIST_EMPTY(TabletMessengers) // a list of all active messengers, similar
update_light()
return TRUE
/obj/item/modular_computer/proc/UpdateDisplay()
name = "[saved_identification] ([saved_job])"
/obj/item/modular_computer/screwdriver_act(mob/user, obj/item/tool)
if(!deconstructable)
return
@@ -620,11 +625,11 @@ GLOBAL_LIST_EMPTY(TabletMessengers) // a list of all active messengers, similar
return
// Insert a PAI.
if(istype(W, /obj/item/paicard) && !pai)
if(istype(W, /obj/item/paicard) && !inserted_pai)
if(!user.transferItemToLoc(W, src))
return
pai = W
pai.slotted = TRUE
inserted_pai = W
inserted_pai.slotted = TRUE
to_chat(user, span_notice("You slot \the [W] into [src]."))
return