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[MIRROR] Completely removes proc_holders from existence. Refactors all wizard, xeno, spider, and genetics powers to be actions. Also refactors and sorts ton of accompanying code. [MDB IGNORE] (#14666)
* Completely removes `proc_holders` from existence. Refactors all wizard, xeno, spider, and genetics powers to be actions. Also refactors and sorts ton of accompanying code. * our changes * yes * 0 * Update blackmesa.dmm Co-authored-by: MrMelbert <51863163+MrMelbert@users.noreply.github.com> Co-authored-by: Gandalf <9026500+Gandalf2k15@users.noreply.github.com>
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@@ -80,8 +80,6 @@ GLOBAL_LIST_EMPTY(TabletMessengers) // a list of all active messengers, similar
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/// Stored pAI in the computer
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var/obj/item/paicard/inserted_pai = null
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var/datum/action/item_action/toggle_computer_light/light_butt
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/obj/item/modular_computer/Initialize(mapload)
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. = ..()
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@@ -95,7 +93,8 @@ GLOBAL_LIST_EMPTY(TabletMessengers) // a list of all active messengers, similar
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soundloop = new(src, enabled)
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UpdateDisplay()
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if(has_light)
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light_butt = new(src)
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add_item_action(/datum/action/item_action/toggle_computer_light)
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update_appearance()
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register_context()
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Add_Messenger()
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@@ -116,19 +115,10 @@ GLOBAL_LIST_EMPTY(TabletMessengers) // a list of all active messengers, similar
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if(istype(inserted_pai))
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QDEL_NULL(inserted_pai)
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if(istype(light_butt))
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QDEL_NULL(light_butt)
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physical = null
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return ..()
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/obj/item/modular_computer/ui_action_click(mob/user, actiontype)
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if(istype(actiontype, light_butt))
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toggle_flashlight()
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else
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..()
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/obj/item/modular_computer/pre_attack_secondary(atom/A, mob/living/user, params)
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if(active_program?.tap(A, user, params))
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user.do_attack_animation(A) //Emulate this animation since we kill the attack in three lines
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@@ -558,6 +548,13 @@ GLOBAL_LIST_EMPTY(TabletMessengers) // a list of all active messengers, similar
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enabled = 0
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update_appearance()
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/obj/item/modular_computer/ui_action_click(mob/user, actiontype)
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if(istype(actiontype, /datum/action/item_action/toggle_computer_light))
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toggle_flashlight()
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return
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return ..()
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/**
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* Toggles the computer's flashlight, if it has one.
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*
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