From c695c13b77ab8df8003aced1886c2c57952944be Mon Sep 17 00:00:00 2001 From: Hatterhat <31829017+Hatterhat@users.noreply.github.com> Date: Wed, 19 Nov 2025 14:47:52 -0600 Subject: [PATCH] actually makes it so you can arm guncase evidence disposal bombs (#94015) ## About The Pull Request About what it says on the tin. I don't know how long it's been broken for but now you can finally use this as the funny explosive it was always meant to be. ## Why It's Good For The Game haha guncase go boom ## Changelog :cl: fix: Makarov gun/ammo cases (the ones with the evil red S and the evidence disposal bomb) no longer require you to be stunned to arm the evidence disposal bomb. /:cl: Co-authored-by: Hatterhat --- code/game/objects/items/storage/toolboxes/weapons.dm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/game/objects/items/storage/toolboxes/weapons.dm b/code/game/objects/items/storage/toolboxes/weapons.dm index b1e13ba58b5..f7d63848659 100644 --- a/code/game/objects/items/storage/toolboxes/weapons.dm +++ b/code/game/objects/items/storage/toolboxes/weapons.dm @@ -122,7 +122,7 @@ var/i_dont_even_think_once_about_blowing_stuff_up = tgui_alert(user, "Would you like to activate the evidence disposal bomb now?", "BYE BYE", list("Yes","No")) - if(i_dont_even_think_once_about_blowing_stuff_up != "Yes" || currently_exploding || QDELETED(user) || QDELETED(src) || user.can_perform_action(src, NEED_DEXTERITY|NEED_HANDS|ALLOW_RESTING)) + if(i_dont_even_think_once_about_blowing_stuff_up != "Yes" || currently_exploding || QDELETED(user) || QDELETED(src) || !user.can_perform_action(src, NEED_DEXTERITY|NEED_HANDS|ALLOW_RESTING)) return explosion_timer = addtimer(CALLBACK(src, PROC_REF(think_fast_chucklenuts)), 5 SECONDS, (TIMER_UNIQUE|TIMER_OVERRIDE))