diff --git a/code/game/machinery/doors/airlock.dm b/code/game/machinery/doors/airlock.dm index 3ff83aa2a3f..5ecaafa2d0c 100644 --- a/code/game/machinery/doors/airlock.dm +++ b/code/game/machinery/doors/airlock.dm @@ -37,6 +37,7 @@ #define AIRLOCK_DAMAGE_DEFLECTION_N 21 // Normal airlock damage deflection #define AIRLOCK_DAMAGE_DEFLECTION_R 30 // Reinforced airlock damage deflection +#define DOOR_CLOSE_WAIT 60 /// Time before a door closes, if not overridden /obj/machinery/door/airlock name = "airlock" icon = 'icons/obj/doors/airlocks/station/public.dmi' @@ -1077,7 +1078,7 @@ if(safe) for(var/atom/movable/M in get_turf(src)) if(M.density && M != src) //something is blocking the door - autoclose_in(60) + autoclose_in(DOOR_CLOSE_WAIT) return if(forced < 2) @@ -1497,3 +1498,5 @@ #undef AIRLOCK_INTEGRITY_MULTIPLIER #undef AIRLOCK_DAMAGE_DEFLECTION_N #undef AIRLOCK_DAMAGE_DEFLECTION_R + +#undef DOOR_CLOSE_WAIT diff --git a/code/game/machinery/doors/door.dm b/code/game/machinery/doors/door.dm index fbee034949d..2f4746eff31 100644 --- a/code/game/machinery/doors/door.dm +++ b/code/game/machinery/doors/door.dm @@ -1,3 +1,4 @@ +#define DOOR_CLOSE_WAIT 60 ///Default wait until doors autoclose /obj/machinery/door name = "door" desc = "It opens and closes." @@ -301,7 +302,7 @@ air_update_turf(1) update_freelook_sight() if(autoclose) - addtimer(CALLBACK(src, .proc/close), autoclose) + autoclose_in(DOOR_CLOSE_WAIT) return 1 /obj/machinery/door/proc/close() @@ -313,7 +314,7 @@ for(var/atom/movable/M in get_turf(src)) if(M.density && M != src) //something is blocking the door if(autoclose) - autoclose_in(60) + autoclose_in(DOOR_CLOSE_WAIT) return operating = TRUE @@ -424,4 +425,6 @@ /obj/machinery/door/power_change() . = ..() if(. && !(machine_stat & NOPOWER)) - autoclose_in(rand(0.5 SECONDS, 3 SECONDS)) + autoclose_in(DOOR_CLOSE_WAIT) + +#undef DOOR_CLOSE_WAIT