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Gang Mode Update 4
**Major Changes** - Increased win condition to require 66% - Added a switchblade. A relatively cheap and decently robust melee weapon for gangsters. - Capped how much influence you can get every income at 50 - Limited gang spraycan use to 15 - Pistol cost increased to 30 Influence - Promotion cost now scales to how many bosses you already have. The more bosses, the more expensive it will be. It starts off cheap at 20 influence now. **Minor Changes** - Tagging a territory now tells you what territory you actually tagged! - Added an option to silence the verbose territorial updates you get from gangtools - Capped how much influence you can get every income at 50 - Updated Centcom report on gangs - Spraycans always show their inhands now, instead of only when uncapped - Antag panel now shows how much influence each gang has - Cleaned up gang code in the traitor panel - Fixed non-gangers getting gang messages when trying to spray on an invalid territory
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@@ -386,7 +386,7 @@
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dat += "</table>"
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if(ticker.mode.A_bosses.len || ticker.mode.A_gang.len)
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dat += "<br><table cellspacing=5><tr><td><B>[gang_name("A")] Gang: [round((ticker.mode.A_territory.len/start_state.num_territories)*100, 0.1)]% Station Control</B></td><td></td></tr>"
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dat += "<br><table cellspacing=5><tr><td><B>[gang_name("A")] Gang: [(ticker.mode.gang_points ? "[ticker.mode.gang_points.A] Influence, " : "")][round((ticker.mode.A_territory.len/start_state.num_territories)*100, 0.1)]% Control</B></td><td></td></tr>"
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for(var/datum/mind/N in ticker.mode.A_bosses)
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var/mob/M = N.current
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if(!M)
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@@ -402,7 +402,7 @@
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dat += "</table>"
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if(ticker.mode.B_bosses.len || ticker.mode.B_gang.len)
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dat += "<br><table cellspacing=5><tr><td><B>[gang_name("B")] Gang: [round((ticker.mode.B_territory.len/start_state.num_territories)*100, 0.1)]% Station Control</B></td><td></td></tr>"
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dat += "<br><table cellspacing=5><tr><td><B>[gang_name("B")] Gang: [(ticker.mode.gang_points ? "[ticker.mode.gang_points.B] Influence, " : "")][round((ticker.mode.B_territory.len/start_state.num_territories)*100, 0.1)]% Control</B></td><td></td></tr>"
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for(var/datum/mind/N in ticker.mode.B_bosses)
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var/mob/M = N.current
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if(!M)
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