From c7c6fde5ee57ecdda1bcf11ad116cc574c88b6c6 Mon Sep 17 00:00:00 2001 From: ShizCalev Date: Thu, 1 Sep 2022 18:04:00 -0400 Subject: [PATCH] bodybags / crates will now be explicit about what is ontop of them if you can't close them due to other bodybags / crates being in the same tile. (#69545) bodybags / crates will no longer yell about closets being in the way when trying to close them ontop of other bodybags / crates --- code/game/objects/structures/crates_lockers/closets.dm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/game/objects/structures/crates_lockers/closets.dm b/code/game/objects/structures/crates_lockers/closets.dm index 19933c3b578..dd4131a10eb 100644 --- a/code/game/objects/structures/crates_lockers/closets.dm +++ b/code/game/objects/structures/crates_lockers/closets.dm @@ -221,7 +221,7 @@ for(var/obj/structure/closet/closet in T) if(closet != src && !closet.wall_mounted) if(user) - balloon_alert(user, "another closet is in the way!") + balloon_alert(user, "[closet.name] is in the way!") return FALSE for(var/mob/living/L in T) if(L.anchored || horizontal && L.mob_size > MOB_SIZE_TINY && L.density)