[MDB Ignore]Hats DMI split (#70060)

Splits head dmi into separate files for both mob and obj icons. Kept similar to suit split categorization + some more. New files include beanie, bio, chaplain, costume, cowboy, default, hats(softcaps, fedoras, head caps, generic hats), helmet(helmets and other armored headgear/hoods), spacehelm, utility(hardhats, mostly work related hats), wizard.
Moves animal/pet head sitting icons to 1 folder, pets_head.dmi
Renames PAI head sitting icon file to pai_head.dmi
This commit is contained in:
Twaticus
2022-10-06 21:37:06 -07:00
committed by GitHub
parent 81f03f2cba
commit c7dde06668
235 changed files with 1041 additions and 841 deletions
+1 -1
View File
@@ -630,7 +630,7 @@ INITIALIZE_IMMEDIATE(/obj/effect/mapping_helpers/no_lava)
table += thing
else if(isopenturf(thing))
if(locate(/obj/structure/bed/dogbed/ian) in thing)
new /obj/item/clothing/head/festive(thing)
new /obj/item/clothing/head/costume/festive(thing)
var/obj/item/reagent_containers/cup/glass/bottle/champagne/iandrink = new(thing)
iandrink.name = "dog champagne"
iandrink.pixel_y += 8