From c815deb6ce57b0f8d07c4f810f986737b1dfdc4f Mon Sep 17 00:00:00 2001 From: skoglol <33292112+kriskog@users.noreply.github.com> Date: Thu, 5 Dec 2019 19:05:00 +0100 Subject: [PATCH] Fixes some misused ghostize (#48121) --- code/modules/spells/spell_types/mind_transfer.dm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/modules/spells/spell_types/mind_transfer.dm b/code/modules/spells/spell_types/mind_transfer.dm index a3e26b0c3c8..e85888c389e 100644 --- a/code/modules/spells/spell_types/mind_transfer.dm +++ b/code/modules/spells/spell_types/mind_transfer.dm @@ -80,7 +80,7 @@ Also, you never added distance checking after target is selected. I've went ahea var/mob/living/caster = user//The wizard/whomever doing the body transferring. //MIND TRANSFER BEGIN - var/mob/dead/observer/ghost = victim.ghostize(0) + var/mob/dead/observer/ghost = victim.ghostize() caster.mind.transfer_to(victim) ghost.mind.transfer_to(caster)