Passes thrownthing to hitby (#41411)

* Passes thrownthing to hitby

* Items now also pass thrownthing

* No longer uses default arguments

Also fixes bananium shield

* Adds more arguments to hitby calls

* Standardises throw_impact

* Clears up some loose ends

* Adds back wacky comment

* Reinstates can_push=FALSE on bananium shield
This commit is contained in:
4dplanner
2018-11-15 10:25:04 +01:00
committed by AnturK
parent f4dc7b5304
commit c84a92f4ce
57 changed files with 114 additions and 114 deletions
+1 -1
View File
@@ -99,7 +99,7 @@ GLOBAL_LIST_INIT(sand_recipes, list(\
recipes = GLOB.sand_recipes
. = ..()
/obj/item/stack/ore/glass/throw_impact(atom/hit_atom)
/obj/item/stack/ore/glass/throw_impact(atom/hit_atom, datum/thrownthing/throwingdatum)
if(..() || !ishuman(hit_atom))
return
var/mob/living/carbon/human/C = hit_atom