From c86c231e59124ff556330291b013196c7db0c5df Mon Sep 17 00:00:00 2001 From: Nerd Lord Date: Mon, 9 May 2016 22:47:28 -0400 Subject: [PATCH] don't disCRIMINATE --- code/game/gamemodes/cult/cult_structures.dm | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/code/game/gamemodes/cult/cult_structures.dm b/code/game/gamemodes/cult/cult_structures.dm index 438059738ff..ec7a51d7df7 100644 --- a/code/game/gamemodes/cult/cult_structures.dm +++ b/code/game/gamemodes/cult/cult_structures.dm @@ -100,14 +100,14 @@ if((last_shot + heal_delay) <= world.time) last_shot = world.time for(var/mob/living/L in range(5, src)) - if(iscultist(L)) + if(iscultist(L) || istype(L, /mob/living/simple_animal/shade) || istype(L, /mob/living/simple_animal/hostile/construct)) if(L.health != L.maxHealth) PoolOrNew(/obj/effect/overlay/temp/heal, list(get_turf(src), "#960000")) if(ishuman(L)) L.adjustBruteLoss(-1, 0) L.adjustFireLoss(-1, 0) L.updatehealth() - if(istype(L, /mob/living/simple_animal/hostile/construct)) + if(istype(L, /mob/living/simple_animal/shade) || istype(L, /mob/living/simple_animal/hostile/construct)) var/mob/living/simple_animal/M = L if(M.health < M.maxHealth) M.adjustHealth(-2)