diff --git a/code/game/objects/structures/crates_lockers/closets/job_closets.dm b/code/game/objects/structures/crates_lockers/closets/job_closets.dm index 2d5bd7f435f..d057fdf219c 100644 --- a/code/game/objects/structures/crates_lockers/closets/job_closets.dm +++ b/code/game/objects/structures/crates_lockers/closets/job_closets.dm @@ -107,6 +107,8 @@ new /obj/item/clothing/suit/hooded/chaplain_hoodie(src) new /obj/item/clothing/suit/holidaypriest(src) new /obj/item/weapon/storage/backpack/cultpack (src) + new /obj/item/clothing/head/helmet/knight/templar(src) + new /obj/item/clothing/suit/armor/riot/knight/templar(src) new /obj/item/weapon/storage/fancy/candle_box(src) new /obj/item/weapon/storage/fancy/candle_box(src) return diff --git a/code/modules/clothing/head/helmet.dm b/code/modules/clothing/head/helmet.dm index 99940b9a6ad..82ae25414f6 100644 --- a/code/modules/clothing/head/helmet.dm +++ b/code/modules/clothing/head/helmet.dm @@ -167,6 +167,22 @@ // Offer about the same protection as a hardhat. flags_inv = HIDEEARS|HIDEEYES +/obj/item/clothing/head/helmet/knight + name = "medieval helmet" + desc = "A classic metal helmet." + icon_state = "knight_red" + item_state = "knight_red" + armor = list(melee = 41, bullet = 15, laser = 5,energy = 5, bomb = 5, bio = 2, rad = 0) + flags_inv = HIDEMASK|HIDEEARS|HIDEEYES|HIDEFACE + flags_cover = HEADCOVERSEYES | HEADCOVERSMOUTH + strip_delay = 80 + +/obj/item/clothing/head/helmet/knight/templar + name = "crusader helmet" + desc = "Deus Vult." + icon_state = "knight_templar" + item_state = "knight_templar" + //LightToggle /obj/item/clothing/head/helmet/update_icon() diff --git a/code/modules/clothing/suits/armor.dm b/code/modules/clothing/suits/armor.dm index 59639c9f15b..09950e7ee04 100644 --- a/code/modules/clothing/suits/armor.dm +++ b/code/modules/clothing/suits/armor.dm @@ -208,3 +208,21 @@ desc = "Pukish armor." //classy. icon_state = "tdgreen" item_state = "tdgreen" + + +/obj/item/clothing/suit/armor/riot/knight + name = "plate armour" + desc = "A classic suit of plate armour, highly effective at stopping melee attacks." + icon_state = "knight_red" + item_state = "knight_red" + + +/obj/item/clothing/suit/armor/riot/knight/black + icon_state = "knight_black" + item_state = "knight_black" + +/obj/item/clothing/suit/armor/riot/knight/templar + name = "crusader armour" + desc = "God wills it!" + icon_state = "knight_templar" + item_state = "knight_templar" \ No newline at end of file diff --git a/icons/mob/head.dmi b/icons/mob/head.dmi index 68a3ffd8d36..3854413eba4 100644 Binary files a/icons/mob/head.dmi and b/icons/mob/head.dmi differ diff --git a/icons/mob/suit.dmi b/icons/mob/suit.dmi index c40db2c7fd5..a559c3231df 100644 Binary files a/icons/mob/suit.dmi and b/icons/mob/suit.dmi differ diff --git a/icons/obj/clothing/hats.dmi b/icons/obj/clothing/hats.dmi index e956cdf6991..05a46696c9e 100644 Binary files a/icons/obj/clothing/hats.dmi and b/icons/obj/clothing/hats.dmi differ diff --git a/icons/obj/clothing/suits.dmi b/icons/obj/clothing/suits.dmi index 35600cc0d29..5f42c053da7 100644 Binary files a/icons/obj/clothing/suits.dmi and b/icons/obj/clothing/suits.dmi differ