diff --git a/code/modules/vehicles/mecha/mech_melee_attack.dm b/code/modules/vehicles/mecha/mech_melee_attack.dm index 0d25c21bb4e..c0b60eb4978 100644 --- a/code/modules/vehicles/mecha/mech_melee_attack.dm +++ b/code/modules/vehicles/mecha/mech_melee_attack.dm @@ -110,7 +110,7 @@ else if(mecha_attacker.force > 20 && !IsKnockdown()) // lightweight mechas like gygax mecha_attacker.melee_attack_effect(src, heavy = FALSE) playsound(src, mecha_attacker.brute_attack_sound, 50, TRUE) - if(FIRE) + if(BURN) playsound(src, mecha_attacker.burn_attack_sound, 50, TRUE) if(TOX) playsound(src, mecha_attacker.tox_attack_sound, 50, TRUE)