From c8f4822e60a0e7dd93d91403f933da2fee65585b Mon Sep 17 00:00:00 2001 From: necromanceranne <40847847+necromanceranne@users.noreply.github.com> Date: Sat, 21 Jun 2025 11:11:23 +1000 Subject: [PATCH] Properly defines the fire attack of the Phazon to be BURN damage and not FIRE damage, which is not a damtype. (#91723) --- code/modules/vehicles/mecha/mech_melee_attack.dm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/modules/vehicles/mecha/mech_melee_attack.dm b/code/modules/vehicles/mecha/mech_melee_attack.dm index 0d25c21bb4e..c0b60eb4978 100644 --- a/code/modules/vehicles/mecha/mech_melee_attack.dm +++ b/code/modules/vehicles/mecha/mech_melee_attack.dm @@ -110,7 +110,7 @@ else if(mecha_attacker.force > 20 && !IsKnockdown()) // lightweight mechas like gygax mecha_attacker.melee_attack_effect(src, heavy = FALSE) playsound(src, mecha_attacker.brute_attack_sound, 50, TRUE) - if(FIRE) + if(BURN) playsound(src, mecha_attacker.burn_attack_sound, 50, TRUE) if(TOX) playsound(src, mecha_attacker.tox_attack_sound, 50, TRUE)