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[Ready]Makes space wind great again! (#19494)
* Makes space wind great again! Space wind is now a scaling percent to move on pressure differences. Space wind percent to move scales with pressure amount, and other modifers: Actively moving (as in holding down a move key) reduces chance of getting moved by space wind by 30% Having a wall or densed anchored object to your left or right (in terms of direction to be moved) will lower your chance to be moved in space wind by 20% in each direction. (so a wall on both sides is 40%) (Only applies to mob's with limbs) * does the mrp
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AnturK
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7a28788429
commit
c9831c4afd
@@ -10,7 +10,7 @@
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mouse_opacity = 0
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hitsound = 'sound/weapons/pierce.ogg'
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var/hitsound_wall = ""
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pressure_resistance = INFINITY
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burn_state = LAVA_PROOF
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var/def_zone = "" //Aiming at
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var/mob/firer = null//Who shot it
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@@ -227,3 +227,7 @@
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/obj/item/projectile/proc/dumbfire(var/dir)
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current = get_ranged_target_turf(src, dir, world.maxx)
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fire()
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/obj/item/projectile/experience_pressure_difference()
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return
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