diff --git a/code/game/machinery/camera/motion.dm b/code/game/machinery/camera/motion.dm index 588ab5005ce..24c115bc5ce 100644 --- a/code/game/machinery/camera/motion.dm +++ b/code/game/machinery/camera/motion.dm @@ -3,7 +3,7 @@ var/list/motionTargets = list() var/detectTime = 0 var/area/ai_monitored/area_motion = null - var/alarm_delay = 100 // Don't forget, there's another 10 seconds in queueAlarm() + var/alarm_delay = 30 // Don't forget, there's another 3 seconds in queueAlarm() /obj/machinery/camera/process() diff --git a/code/modules/mob/living/silicon/silicon.dm b/code/modules/mob/living/silicon/silicon.dm index 422fe6693dd..19b8d8b45dc 100644 --- a/code/modules/mob/living/silicon/silicon.dm +++ b/code/modules/mob/living/silicon/silicon.dm @@ -31,7 +31,7 @@ alarm_types_clear[type] += 1 if(!in_cooldown) - spawn(10 * 10) // 10 seconds + spawn(3 * 10) // 10 seconds if(alarms_to_show.len < 5) for(var/msg in alarms_to_show)