From ca092ce7d87f5072bc24557f264c385498b92d6c Mon Sep 17 00:00:00 2001 From: John Willard <53777086+JohnFulpWillard@users.noreply.github.com> Date: Mon, 24 Nov 2025 21:13:57 -0500 Subject: [PATCH] Headslugs are now small (#94088) ## About The Pull Request Headslugs now go under mobs and tables, and mobs walk through them. They were also made small sized, so they can now enter da vim. I assume this is fix because they are clearly small mobs, but I can see how this might be balance if a maint wants to switch tags. ## Why It's Good For The Game Like alien larva these are small mobs and I think they should reflect this in not treating them like a full dense mob. Also da vim. ## Changelog :cl: fix: Headslugs are now small. /:cl: --- .../mob/living/basic/space_fauna/changeling/headslug.dm | 3 +++ 1 file changed, 3 insertions(+) diff --git a/code/modules/mob/living/basic/space_fauna/changeling/headslug.dm b/code/modules/mob/living/basic/space_fauna/changeling/headslug.dm index a5cfd15f80b..1f9bd60db9d 100644 --- a/code/modules/mob/living/basic/space_fauna/changeling/headslug.dm +++ b/code/modules/mob/living/basic/space_fauna/changeling/headslug.dm @@ -10,6 +10,9 @@ icon_living = "headslug" icon_dead = "headslug_dead" gender = NEUTER + pass_flags = PASSTABLE | PASSMOB + mob_size = MOB_SIZE_SMALL + density = FALSE health = 50 maxHealth = 50 max_stamina = 120