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Ruins will now remove flora (#20957)
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@@ -127,6 +127,8 @@ var/global/list/potentialRandomZlevels = generateMapList(filename = "config/away
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var/turf/T = i
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for(var/mob/living/simple_animal/monster in T)
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qdel(monster)
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for(var/obj/structure/flora/ash/plant in T)
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qdel(plant)
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template.load(central_turf,centered = TRUE)
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template.loaded++
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var/datum/map_template/ruin = template
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