Bargain bin organ quirks: Prosthetic organ and Tin Man (#76498)

## About The Pull Request

Basically, the organ equivalents of prosthetic limb and quadruple
amputee.
These replace your organs with absolutely terrible cybernetic
counterparts which also have absolutely no resistance against EMPs.

![image](https://github.com/tgstation/tgstation/assets/82850673/1e4a4abc-8871-41fc-b2f7-a2e626f1fdfb)

### ADDITIONAL FUN
Surplus organs are so awful that if surgically removed while not EMPed
nor failing, they *explode*!

## Why It's Good For The Game

More character customization, and more suffering for hardcore random
players.

## Changelog

🆑
add: Added two new quirks, prosthetic organ and tin man. Essentially,
they replace organs with bad bad not good cybernetic counterparts.
/🆑

---------

Co-authored-by: Jacquerel <hnevard@gmail.com>
Co-authored-by: carlarctg <53100513+carlarctg@users.noreply.github.com>
This commit is contained in:
ChungusGamer666
2023-07-07 20:31:43 -03:00
committed by GitHub
parent a2c8cce535
commit ca401b57a7
12 changed files with 265 additions and 60 deletions
@@ -0,0 +1,29 @@
/**
* ## DANGEROUS SURGICAL REMOVAL ELEMENT
*
* Makes the organ explode when removed surgically.
* That's about it.
*/
/datum/element/dangerous_surgical_removal
/datum/element/dangerous_surgical_removal/Attach(datum/target)
. = ..()
if(!isorgan(target))
return ELEMENT_INCOMPATIBLE
RegisterSignal(target, COMSIG_ORGAN_SURGICALLY_REMOVED, PROC_REF(on_surgical_removal))
/datum/element/dangerous_surgical_removal/Detach(datum/source)
. = ..()
UnregisterSignal(source, COMSIG_ORGAN_SURGICALLY_REMOVED)
/datum/element/dangerous_surgical_removal/proc/on_surgical_removal(obj/item/organ/source, mob/living/user, mob/living/carbon/old_owner, target_zone, obj/item/tool)
SIGNAL_HANDLER
if(source.organ_flags & (ORGAN_FAILING|ORGAN_EMP))
return
if(user?.Adjacent(source))
source.audible_message("[source] explodes on [user]'s face!")
user.take_bodypart_damage(15)
else
source.audible_message("[source] explodes into tiny pieces!")
explosion(source, light_impact_range = 1, explosion_cause = source)
qdel(source)
+110 -7
View File
@@ -61,7 +61,6 @@
lose_text = span_notice("You feel vigorous again.")
medical_record_text = "Patient requires regular treatment for blood loss due to low production of blood."
hardcore_value = 8
quirk_flags = QUIRK_HUMAN_ONLY
mail_goodies = list(/obj/item/reagent_containers/blood/o_minus) // universal blood type that is safe for all
var/min_blood = BLOOD_VOLUME_SAFE - 25 // just barely survivable without treatment
@@ -586,10 +585,10 @@
/datum/quirk/prosthetic_limb
name = "Prosthetic Limb"
desc = "An accident caused you to lose one of your limbs. Because of this, you now have a random prosthetic!"
desc = "An accident caused you to lose one of your limbs. Because of this, you now have a surplus prosthetic!"
icon = "tg-prosthetic-leg"
value = -3
medical_record_text = "During physical examination, patient was found to have a prosthetic limb."
medical_record_text = "During physical examination, patient was found to have a low-budget prosthetic limb."
hardcore_value = 3
quirk_flags = QUIRK_HUMAN_ONLY // while this technically changes appearance, we don't want it to be shown on the dummy because it's randomized at roundstart
mail_goodies = list(/obj/item/weldingtool/mini, /obj/item/stack/cable_coil/five)
@@ -615,6 +614,7 @@
if(BODY_ZONE_R_LEG)
prosthetic = new /obj/item/bodypart/leg/right/robot/surplus
slot_string = "right leg"
medical_record_text = "During physical examination, patient was found to have a low-budget prosthetic [slot_string]."
old_limb = human_holder.return_and_replace_bodypart(prosthetic, special = TRUE)
/datum/quirk/prosthetic_limb/post_add()
@@ -628,12 +628,13 @@
/datum/quirk/quadruple_amputee
name = "Quadruple Amputee"
desc = "Oops! All Prosthetics! Due to some truly cruel cosmic punishment, all your limbs have been taken from you."
desc = "Oops! All Prosthetics! Due to some truly cruel cosmic punishment, all your limbs have been replaced with surplus prosthetics."
icon = "tg-prosthetic-full"
value = -6
medical_record_text = "During physical examination, patient was found to have all prosthetic limbs."
medical_record_text = "During physical examination, patient was found to have all low-budget prosthetic limbs."
hardcore_value = 6
quirk_flags = QUIRK_HUMAN_ONLY|QUIRK_CHANGES_APPEARANCE
mail_goodies = list(/obj/item/weldingtool/mini, /obj/item/stack/cable_coil/five)
/datum/quirk/quadruple_amputee/add_unique(client/client_source)
var/mob/living/carbon/human/human_holder = quirk_holder
@@ -643,8 +644,110 @@
human_holder.del_and_replace_bodypart(new /obj/item/bodypart/leg/right/robot/surplus, special = TRUE)
/datum/quirk/quadruple_amputee/post_add()
to_chat(quirk_holder, span_boldannounce("All your limbs have been replaced with surplus prosthetics. They are fragile and will easily come apart under duress. Additionally, \
you need to use a welding tool and cables to repair them, instead of bruise packs and ointment."))
to_chat(quirk_holder, span_boldannounce("All your limbs have been replaced with surplus prosthetics. They are fragile and will easily come apart under duress. \
Additionally, you need to use a welding tool and cables to repair them, instead of bruise packs and ointment."))
/datum/quirk/prosthetic_organ
name = "Prosthetic Organ"
desc = "An accident caused you to lose one of your organs. Because of this, you now have a surplus prosthetic!"
icon = FA_ICON_LUNGS
value = -3
medical_record_text = "During physical examination, patient was found to have a low-budget prosthetic organ. \
<b>Removal of these organs is known to be dangerous to the patient as well as the practitioner.</b>"
hardcore_value = 3
mail_goodies = list(/obj/item/storage/organbox)
/// The slot to replace, in string form
var/slot_string = "organ"
/// The original organ from before the prosthetic was applied
var/obj/item/organ/old_organ
/datum/quirk/prosthetic_organ/add_unique(client/client_source)
var/mob/living/carbon/human/human_holder = quirk_holder
var/static/list/organ_slots = list(
ORGAN_SLOT_HEART,
ORGAN_SLOT_LUNGS,
ORGAN_SLOT_LIVER,
ORGAN_SLOT_STOMACH,
)
var/list/possible_organ_slots = organ_slots.Copy()
if(HAS_TRAIT(human_holder, TRAIT_NOBLOOD))
possible_organ_slots -= ORGAN_SLOT_HEART
if(HAS_TRAIT(human_holder, TRAIT_NOBREATH))
possible_organ_slots -= ORGAN_SLOT_LUNGS
if(HAS_TRAIT(human_holder, TRAIT_LIVERLESS_METABOLISM))
possible_organ_slots -= ORGAN_SLOT_LIVER
if(HAS_TRAIT(human_holder, TRAIT_NOHUNGER))
possible_organ_slots -= ORGAN_SLOT_STOMACH
if(!length(organ_slots)) //what the hell
return
var/organ_slot = pick(possible_organ_slots)
var/obj/item/organ/prosthetic
switch(organ_slot)
if(ORGAN_SLOT_HEART)
prosthetic = new /obj/item/organ/internal/heart/cybernetic/surplus
slot_string = "heart"
if(ORGAN_SLOT_LUNGS)
prosthetic = new /obj/item/organ/internal/lungs/cybernetic/surplus
slot_string = "lungs"
if(ORGAN_SLOT_LIVER)
prosthetic = new /obj/item/organ/internal/liver/cybernetic/surplus
slot_string = "liver"
if(ORGAN_SLOT_STOMACH)
prosthetic = new /obj/item/organ/internal/stomach/cybernetic/surplus
slot_string = "stomach"
medical_record_text = "During physical examination, patient was found to have a low-budget prosthetic [slot_string]. \
<b>Removal of these organs is known to be dangerous to the patient as well as the practitioner.</b>"
old_organ = human_holder.get_organ_slot(organ_slot)
if(prosthetic.Insert(human_holder, special = TRUE, drop_if_replaced = TRUE))
old_organ.moveToNullspace()
STOP_PROCESSING(SSobj, old_organ)
/datum/quirk/prosthetic_organ/post_add()
to_chat(quirk_holder, span_boldannounce("Your [slot_string] has been replaced with a surplus organ. It is fragile and will easily come apart under duress. \
Additionally, any EMP will make it stop working entirely."))
/datum/quirk/prosthetic_organ/remove()
if(old_organ)
old_organ.Insert(quirk_holder, special = TRUE)
old_organ = null
/datum/quirk/tin_man
name = "Tin Man"
desc = "Oops! All Prosthetics! Due to some truly cruel cosmic punishment, most of your internal organs have been replaced with surplus prosthetics."
icon = FA_ICON_ROBOT
value = -6
medical_record_text = "During physical examination, patient was found to have numerous low-budget prosthetic internal organs. \
<b>Removal of these organs is known to be dangerous to the patient as well as the practitioner.</b>"
hardcore_value = 6
mail_goodies = list(/obj/item/storage/organbox)
/datum/quirk/tin_man/add_unique(client/client_source)
var/mob/living/carbon/human/human_holder = quirk_holder
var/static/list/organ_slots = list(
ORGAN_SLOT_HEART = /obj/item/organ/internal/heart/cybernetic/surplus,
ORGAN_SLOT_LUNGS = /obj/item/organ/internal/lungs/cybernetic/surplus,
ORGAN_SLOT_LIVER = /obj/item/organ/internal/liver/cybernetic/surplus,
ORGAN_SLOT_STOMACH = /obj/item/organ/internal/stomach/cybernetic/surplus,
)
var/list/possible_organ_slots = organ_slots.Copy()
if(HAS_TRAIT(human_holder, TRAIT_NOBLOOD))
possible_organ_slots -= ORGAN_SLOT_HEART
if(HAS_TRAIT(human_holder, TRAIT_NOBREATH))
possible_organ_slots -= ORGAN_SLOT_LUNGS
if(HAS_TRAIT(human_holder, TRAIT_LIVERLESS_METABOLISM))
possible_organ_slots -= ORGAN_SLOT_LIVER
if(HAS_TRAIT(human_holder, TRAIT_NOHUNGER))
possible_organ_slots -= ORGAN_SLOT_STOMACH
if(!length(organ_slots)) //what the hell
return
for(var/organ_slot in possible_organ_slots)
var/organ_path = possible_organ_slots[organ_slot]
var/obj/item/organ/new_organ = new organ_path()
new_organ.Insert(human_holder, special = TRUE)
/datum/quirk/tin_man/post_add()
to_chat(quirk_holder, span_boldannounce("Most of your internal organs have been replaced with surplus prosthetics. They are fragile and will easily come apart under duress. \
Additionally, any EMP will make them stop working entirely."))
/datum/quirk/pushover
name = "Pushover"