diff --git a/code/game/objects/items/defib.dm b/code/game/objects/items/defib.dm
index 5471f6aae06..72cbb7f1233 100644
--- a/code/game/objects/items/defib.dm
+++ b/code/game/objects/items/defib.dm
@@ -170,7 +170,6 @@
to_chat(user, "You need a free hand to hold the paddles!")
update_icon()
return
- paddles.forceMove(user)
else
//Remove from their hands and back onto the defib unit
paddles.unwield()
diff --git a/code/game/objects/items/tanks/watertank.dm b/code/game/objects/items/tanks/watertank.dm
index 0b1c2fba5c8..b8eb2dcc00e 100644
--- a/code/game/objects/items/tanks/watertank.dm
+++ b/code/game/objects/items/tanks/watertank.dm
@@ -49,7 +49,6 @@
on = FALSE
to_chat(user, "You need a free hand to hold the mister!")
return
- noz.forceMove(user)
else
//Remove from their hands and put back "into" the tank
remove_noz()
diff --git a/code/modules/projectiles/guns/ballistic/laser_gatling.dm b/code/modules/projectiles/guns/ballistic/laser_gatling.dm
index 473a1c1604e..db5beb21ed6 100644
--- a/code/modules/projectiles/guns/ballistic/laser_gatling.dm
+++ b/code/modules/projectiles/guns/ballistic/laser_gatling.dm
@@ -40,7 +40,6 @@
to_chat(user, "You need a free hand to hold the gun!")
return
update_icon()
- gun.forceMove(user)
user.update_inv_back()
else
to_chat(user, "You are already holding the gun!")