diff --git a/code/game/objects/items/defib.dm b/code/game/objects/items/defib.dm index 5471f6aae06..72cbb7f1233 100644 --- a/code/game/objects/items/defib.dm +++ b/code/game/objects/items/defib.dm @@ -170,7 +170,6 @@ to_chat(user, "You need a free hand to hold the paddles!") update_icon() return - paddles.forceMove(user) else //Remove from their hands and back onto the defib unit paddles.unwield() diff --git a/code/game/objects/items/tanks/watertank.dm b/code/game/objects/items/tanks/watertank.dm index 0b1c2fba5c8..b8eb2dcc00e 100644 --- a/code/game/objects/items/tanks/watertank.dm +++ b/code/game/objects/items/tanks/watertank.dm @@ -49,7 +49,6 @@ on = FALSE to_chat(user, "You need a free hand to hold the mister!") return - noz.forceMove(user) else //Remove from their hands and put back "into" the tank remove_noz() diff --git a/code/modules/projectiles/guns/ballistic/laser_gatling.dm b/code/modules/projectiles/guns/ballistic/laser_gatling.dm index 473a1c1604e..db5beb21ed6 100644 --- a/code/modules/projectiles/guns/ballistic/laser_gatling.dm +++ b/code/modules/projectiles/guns/ballistic/laser_gatling.dm @@ -40,7 +40,6 @@ to_chat(user, "You need a free hand to hold the gun!") return update_icon() - gun.forceMove(user) user.update_inv_back() else to_chat(user, "You are already holding the gun!")