Gives a bunch of table sized and/or shaped things (#63964)

You can't reach over/around/through a whole bunch of objects that look small enough/low enough to imply that you can. This grants people the ability to do so.

Hydroponics trays look roughly table sized and shaped and you can't reach past them, which is irritating. Now you can, which is not.
Ditto for crates, the cooking grill, and the chaplain's altar.
Plumbing input/output/dev/null machines and chemical heaters take up maybe 1/4 of the turf and block attempts to reach past them. Being able to is less irritating.
This commit is contained in:
TemporalOroboros
2022-01-11 02:44:25 -08:00
committed by GitHub
parent f53a52b7a1
commit caca8869d6
13 changed files with 14 additions and 1 deletions
@@ -16,6 +16,7 @@
close_sound_volume = 50
drag_slowdown = 0
door_anim_time = 0 // no animation
pass_flags_self = PASSSTRUCTURE | LETPASSTHROW
var/crate_climb_time = 20
var/obj/item/paper/fluff/jobs/cargo/manifest/manifest
@@ -1,6 +1,7 @@
/obj/structure/closet/crate/cardboard
name = "cardboard box"
desc = "A box, in which you can place things. Revolutionary, I know."
pass_flags_self = PASSSTRUCTURE
material_drop = /obj/item/stack/sheet/cardboard
material_drop_amount = 4
icon_state = "cardboard"
@@ -3,6 +3,7 @@
desc = "A hefty wooden crate. You'll need a crowbar to get it open."
icon_state = "largecrate"
density = TRUE
pass_flags_self = PASSSTRUCTURE
material_drop = /obj/item/stack/sheet/mineral/wood
material_drop_amount = 4
delivery_icon = "deliverybox"