diff --git a/code/modules/admin/admin_verbs.dm b/code/modules/admin/admin_verbs.dm index 03913c95eaf..956e2d99bc7 100644 --- a/code/modules/admin/admin_verbs.dm +++ b/code/modules/admin/admin_verbs.dm @@ -20,7 +20,6 @@ var/list/admin_verbs_default = list( /client/proc/stop_sounds ) var/list/admin_verbs_admin = list( - /client/proc/player_panel, /*shows an interface for all players, with links to various panels (old style)*/ /client/proc/player_panel_new, /*shows an interface for all players, with links to various panels*/ /client/proc/invisimin, /*allows our mob to go invisible/visible*/ // /datum/admins/proc/show_traitor_panel, /*interface which shows a mob's mind*/ -Removed due to rare practical use. Moved to debug verbs ~Errorage @@ -325,17 +324,8 @@ var/list/admin_verbs_hideable = list( mob.invisibility = INVISIBILITY_OBSERVER mob << "Invisimin on. You are now as invisible as a ghost." - -/client/proc/player_panel() - set name = "Player Panel" - set category = "Admin" - if(holder) - holder.player_panel_old() - feedback_add_details("admin_verb","PP") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! - return - /client/proc/player_panel_new() - set name = "Player Panel New" + set name = "Player Panel" set category = "Admin" if(holder) holder.player_panel_new() diff --git a/code/modules/admin/player_panel.dm b/code/modules/admin/player_panel.dm index e9bda2b7625..4b50cfa3af0 100644 --- a/code/modules/admin/player_panel.dm +++ b/code/modules/admin/player_panel.dm @@ -304,66 +304,6 @@ usr << browse(dat, "window=players;size=600x480") -//The old one -/datum/admins/proc/player_panel_old() - if(!check_rights()) - return - var/dat = "
| Name | Real Name | Assigned Job | Key | Options | PM | Traitor? | IP: | to this if wanting to add back in IP checking - //add(IP: [M.lastKnownIP]) | if you want to know their ip to the lists below - var/list/mobs = sortmobs() - - for(var/mob/M in mobs) - if(!M.ckey) continue - - dat += "|||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| [M.name] | " - if(isAI(M)) - dat += "AI | " - else if(isrobot(M)) - dat += "Cyborg | " - else if(ishuman(M)) - dat += "[M.real_name] | " - else if(istype(M, /mob/living/silicon/pai)) - dat += "pAI | " - else if(istype(M, /mob/new_player)) - dat += "New Player | " - else if(isobserver(M)) - dat += "Ghost | " - else if(ismonkey(M)) - dat += "Monkey | " - else if(isalien(M)) - dat += "Alien | " - else - dat += "Unknown | " - - - if(istype(M,/mob/living/carbon/human)) - var/mob/living/carbon/human/H = M - if(H.mind && H.mind.assigned_role) - dat += "[H.mind.assigned_role] | " - else - dat += "NA | " - - - dat += {"[(M.client ? "[M.client]" : "No client")] | -X | -PM | - "} - switch(is_special_character(M)) - if(0) - dat += {"Traitor? | "} - if(1) - dat += {"Traitor? | "} - if(2) - dat += {"Traitor? | "} - - dat += "