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Removes update_triggers.dm and moves the code inside of it to their respective procs. Most of the procs on this file were duplicated.
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@@ -8,12 +8,16 @@
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smooth_icon(src)
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smooth_icon_neighbors(src)
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icon_state = ""
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if(ticker)
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cameranet.updateVisibility(src)
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/obj/structure/blob_act()
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if(prob(50))
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qdel(src)
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/obj/structure/Destroy()
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if(ticker)
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cameranet.updateVisibility(src)
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if(opacity)
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UpdateAffectingLights()
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if(smooth)
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