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Removes all uses of text() (#75766)
## About The Pull Request Apperantly it's deprecated. Also people misunderstand how to use it, which leads to silly looking code and redundant wraps. It is potentially useful to do a sort of format style string embedding, but we don't have anything that really warrents it IMO. ## Why It's Good For The Game Maybe byond will break on version upgrade slightly less now. Also the code's less cluttered, and boomer posting has been excised.   
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@@ -7,19 +7,19 @@
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if(!check_rights(R_ADMIN))
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return
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var/devastation = input("Range of total devastation. -1 to none", text("Input")) as num|null
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var/devastation = input("Range of total devastation. -1 to none", "Input") as num|null
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if(devastation == null)
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return
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var/heavy = input("Range of heavy impact. -1 to none", text("Input")) as num|null
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var/heavy = input("Range of heavy impact. -1 to none", "Input") as num|null
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if(heavy == null)
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return
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var/light = input("Range of light impact. -1 to none", text("Input")) as num|null
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var/light = input("Range of light impact. -1 to none", "Input") as num|null
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if(light == null)
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return
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var/flash = input("Range of flash. -1 to none", text("Input")) as num|null
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var/flash = input("Range of flash. -1 to none", "Input") as num|null
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if(flash == null)
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return
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var/flames = input("Range of flames. -1 to none", text("Input")) as num|null
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var/flames = input("Range of flames. -1 to none", "Input") as num|null
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if(flames == null)
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return
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@@ -40,10 +40,10 @@
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if(!check_rights(R_ADMIN))
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return
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var/heavy = input("Range of heavy pulse.", text("Input")) as num|null
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var/heavy = input("Range of heavy pulse.", "Input") as num|null
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if(heavy == null)
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return
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var/light = input("Range of light pulse.", text("Input")) as num|null
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var/light = input("Range of light pulse.", "Input") as num|null
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if(light == null)
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return
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