modules/atmospherics major cleanup (#61904)

major cleanup of modules/atmospherics folder and all related files, still many missing
-cleanup of procs name
-cleanup of vars name
-documentation of some of the procs
-minor changes to some for() logic (no in game changes just early continue or as anything checks)

No in game changes, only code and docs
This commit is contained in:
Ghilker
2021-10-14 01:13:57 -07:00
committed by GitHub
parent c4b60fda30
commit cb5fb1df2d
96 changed files with 3783 additions and 3726 deletions
+2 -2
View File
@@ -5,7 +5,7 @@
anchored = TRUE
opacity = FALSE
density = TRUE
CanAtmosPass = ATMOS_PASS_DENSITY
can_atmos_pass = ATMOS_PASS_DENSITY
var/timeleft = 300 //Set to 0 for permanent forcefields (ugh)
/obj/effect/forcefield/Initialize(mapload)
@@ -21,7 +21,7 @@
name = "glowing wall"
icon = 'icons/effects/cult_effects.dmi'
icon_state = "cultshield"
CanAtmosPass = ATMOS_PASS_NO
can_atmos_pass = ATMOS_PASS_NO
timeleft = 200
/// A form of the cult forcefield that lasts permanently.