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modules/atmospherics major cleanup (#61904)
major cleanup of modules/atmospherics folder and all related files, still many missing -cleanup of procs name -cleanup of vars name -documentation of some of the procs -minor changes to some for() logic (no in game changes just early continue or as anything checks) No in game changes, only code and docs
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@@ -5,7 +5,7 @@
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anchored = TRUE
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opacity = FALSE
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density = TRUE
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CanAtmosPass = ATMOS_PASS_DENSITY
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can_atmos_pass = ATMOS_PASS_DENSITY
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var/timeleft = 300 //Set to 0 for permanent forcefields (ugh)
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/obj/effect/forcefield/Initialize(mapload)
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@@ -21,7 +21,7 @@
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name = "glowing wall"
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icon = 'icons/effects/cult_effects.dmi'
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icon_state = "cultshield"
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CanAtmosPass = ATMOS_PASS_NO
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can_atmos_pass = ATMOS_PASS_NO
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timeleft = 200
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/// A form of the cult forcefield that lasts permanently.
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