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modules/atmospherics major cleanup (#61904)
major cleanup of modules/atmospherics folder and all related files, still many missing -cleanup of procs name -cleanup of vars name -documentation of some of the procs -minor changes to some for() logic (no in game changes just early continue or as anything checks) No in game changes, only code and docs
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@@ -7,7 +7,7 @@
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armor = list(MELEE = 100, BULLET = 80, LASER = 80, ENERGY = 100, BOMB = 50, BIO = 100, RAD = 100, FIRE = 50, ACID = 50)
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density = FALSE
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anchored = TRUE
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CanAtmosPass = ATMOS_PASS_NO
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can_atmos_pass = ATMOS_PASS_NO
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/obj/structure/plasticflaps/opaque
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opacity = TRUE
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@@ -41,7 +41,7 @@
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///Update the flaps behaviour to gases, if not anchored will let air pass through
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/obj/structure/plasticflaps/proc/update_atmos_behaviour()
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CanAtmosPass = anchored ? ATMOS_PASS_YES : ATMOS_PASS_NO
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can_atmos_pass = anchored ? ATMOS_PASS_YES : ATMOS_PASS_NO
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/obj/structure/plasticflaps/wirecutter_act(mob/living/user, obj/item/W)
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. = ..()
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