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Renames smooth var to smoothing_flags (#52427)
* smooth_flags * SMOOTH_FALSE * smooth_flags
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@@ -253,7 +253,7 @@
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desc = "A large bushy hedge."
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icon = 'icons/obj/smooth_structures/hedge.dmi'
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icon_state = "hedge"
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smooth = SMOOTH_TRUE
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smoothing_flags = SMOOTH_TRUE
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canSmoothWith = list(/obj/structure/fluff/hedge, /obj/structure/fluff/hedge/opaque)
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density = TRUE
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anchored = TRUE
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