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Merge pull request #8900 from Ikarrus/ganguplink
Set list of uplink-purchasable items for Gang Mode
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@@ -120,6 +120,10 @@ var/list/uplink_items = list()
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gamemodes = list(/datum/game_mode/nuclear)
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surplus = 40
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/datum/uplink_item/dangerous/smg/unrestricted
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item = /obj/item/weapon/gun/projectile/automatic/c20r/unrestricted
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gamemodes = list(/datum/game_mode/gang)
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/datum/uplink_item/dangerous/carbine
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name = "M-90gl Carbine"
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desc = "A fully-loaded three-round burst carbine that uses 30-round 5.56mm magazines with a togglable underslung 40mm grenade launcher."
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@@ -128,6 +132,10 @@ var/list/uplink_items = list()
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gamemodes = list(/datum/game_mode/nuclear)
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surplus = 50
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/datum/uplink_item/dangerous/carbine/unrestricted
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item = /obj/item/weapon/gun/projectile/automatic/m90/unrestricted
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gamemodes = list(/datum/game_mode/gang)
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/datum/uplink_item/dangerous/machinegun
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name = "L6 Squad Automatic Weapon"
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desc = "A fully-loaded Aussec Armoury belt-fed machine gun. This deadly weapon has a massive 50-round magazine of devastating 7.62x51mm ammunition."
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@@ -142,7 +150,7 @@ var/list/uplink_items = list()
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The bow generates bolts using an internal power source but must be manually charged between shots."
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item = /obj/item/weapon/gun/energy/kinetic_accelerator/crossbow
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cost = 12
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excludefrom = list(/datum/game_mode/nuclear)
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excludefrom = list(/datum/game_mode/nuclear,/datum/game_mode/gang)
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surplus = 50
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/datum/uplink_item/dangerous/flamethrower
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@@ -150,7 +158,7 @@ var/list/uplink_items = list()
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desc = "A flamethrower, fueled by a portion of highly flammable biotoxins stolen previously from Nanotrasen stations. Make a statement by roasting the filth in their own greed. Use with caution."
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item = /obj/item/weapon/flamethrower/full/tank
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cost = 11
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gamemodes = list(/datum/game_mode/nuclear)
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gamemodes = list(/datum/game_mode/nuclear,/datum/game_mode/gang)
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surplus = 40
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/datum/uplink_item/dangerous/sword
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@@ -201,7 +209,7 @@ var/list/uplink_items = list()
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Use with extreme caution, to prevent exposure to yourself and your fellow operatives."
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item = /obj/item/weapon/reagent_containers/spray/chemsprayer/bioterror
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cost = 20
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gamemodes = list(/datum/game_mode/nuclear)
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gamemodes = list(/datum/game_mode/nuclear,/datum/game_mode/gang)
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surplus = 0
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/datum/uplink_item/dangerous/gygax
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@@ -258,7 +266,7 @@ var/list/uplink_items = list()
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desc = "An additional 20-round .45 magazine for use in the C-20r submachine gun. These bullets pack a lot of punch that can knock most targets down, but do limited overall damage."
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item = /obj/item/ammo_box/magazine/smgm45
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cost = 2
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gamemodes = list(/datum/game_mode/nuclear)
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gamemodes = list(/datum/game_mode/nuclear,/datum/game_mode/gang)
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/datum/uplink_item/ammo/bullbuck
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name = "Drum Magazine - 12g Buckshot"
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@@ -286,7 +294,7 @@ var/list/uplink_items = list()
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desc = "An additional 30-round 5.56 magazine for use in the M-90gl carbine. These bullets don't have the punch to knock most targets down, but dish out higher overall damage."
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item = /obj/item/ammo_box/magazine/m556
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cost = 2
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gamemodes = list(/datum/game_mode/nuclear)
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gamemodes = list(/datum/game_mode/nuclear,/datum/game_mode/gang)
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/datum/uplink_item/ammo/a40mm
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name = "Ammo Box - 40mm grenades"
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@@ -330,6 +338,7 @@ var/list/uplink_items = list()
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item = /obj/item/weapon/gun/projectile/automatic/toy/pistol/riot
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cost = 10
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surplus = 10
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excludefrom = list(/datum/game_mode/gang)
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/datum/uplink_item/stealthy_weapons/sleepy_pen
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name = "Sleepy Pen"
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@@ -337,7 +346,7 @@ var/list/uplink_items = list()
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The pen holds one dose of the mixture, and cannot be refilled."
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item = /obj/item/weapon/pen/sleepy
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cost = 4
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excludefrom = list(/datum/game_mode/nuclear)
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excludefrom = list(/datum/game_mode/nuclear,/datum/game_mode/gang)
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/datum/uplink_item/stealthy_weapons/soap
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name = "Syndicate Soap"
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@@ -422,6 +431,7 @@ var/list/uplink_items = list()
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desc = "Projects an image across a user, disguising them as an object scanned with it, as long as they don't move the projector from their hand. The disguised user cannot run and rojectiles pass over them."
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item = /obj/item/device/chameleon
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cost = 7
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excludefrom = list(/datum/game_mode/gang)
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/datum/uplink_item/stealthy_tools/camera_bug
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name = "Camera Bug"
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@@ -454,6 +464,7 @@ var/list/uplink_items = list()
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desc = "The emag is a small card that unlocks hidden functions in electronic devices, subverts intended functions and characteristically breaks security mechanisms."
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item = /obj/item/weapon/card/emag
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cost = 6
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excludefrom = list(/datum/game_mode/gang)
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/datum/uplink_item/device_tools/toolbox
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name = "Full Syndicate Toolbox"
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@@ -467,7 +478,7 @@ var/list/uplink_items = list()
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and other medical supplies helpful for a medical field operative."
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item = /obj/item/weapon/storage/firstaid/tactical
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cost = 9
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gamemodes = list(/datum/game_mode/nuclear)
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gamemodes = list(/datum/game_mode/nuclear,/datum/game_mode/gang)
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/datum/uplink_item/badass/syndiecigs
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name = "Syndicate Smokes"
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@@ -480,6 +491,7 @@ var/list/uplink_items = list()
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desc = "The red and black syndicate space suit is less encumbering than Nanotrasen variants, fits inside bags, and has a weapon slot. Nanotrasen crewmembers are trained to report red space suit sightings."
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item = /obj/item/weapon/storage/box/syndie_kit/space
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cost = 5
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excludefrom = list(/datum/game_mode/gang)
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/datum/uplink_item/device_tools/hardsuit
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name = "Blood-red Hardsuit"
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@@ -489,6 +501,7 @@ var/list/uplink_items = list()
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Nanotrasen crewmembers are trained to report red space suit sightings, these suits in particular are known to drive employees into a panic."
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item = /obj/item/clothing/suit/space/hardsuit/syndi
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cost = 8
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excludefrom = list(/datum/game_mode/gang)
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/datum/uplink_item/device_tools/thermal
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name = "Thermal Imaging Glasses"
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@@ -553,6 +566,7 @@ var/list/uplink_items = list()
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leading to an emergency evacuation. Because of its size, it cannot be carried. Ordering this sends you a small beacon that will teleport the larger beacon to your location on activation."
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item = /obj/item/device/sbeacondrop
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cost = 14
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excludefrom = list(/datum/game_mode/gang)
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/datum/uplink_item/device_tools/syndicate_bomb
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name = "Syndicate Bomb"
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@@ -590,7 +604,7 @@ var/list/uplink_items = list()
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desc = "An incredibly useful personal shield projector, capable of reflecting energy projectiles and defending against other attacks."
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item = /obj/item/weapon/shield/energy
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cost = 16
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gamemodes = list(/datum/game_mode/nuclear)
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gamemodes = list(/datum/game_mode/nuclear,/datum/game_mode/gang)
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surplus = 20
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@@ -636,7 +650,7 @@ var/list/uplink_items = list()
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desc = "Syndicate Bundles are specialised groups of items that arrive in a plain box. These items are collectively worth more than 10 telecrystals, but you do not know which specialisation you will receive."
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item = /obj/item/weapon/storage/box/syndicate
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cost = 20
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excludefrom = list(/datum/game_mode/nuclear)
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excludefrom = list(/datum/game_mode/nuclear,/datum/game_mode/gang)
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/datum/uplink_item/badass/syndiecards
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name = "Syndicate Playing Cards"
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