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Update shapeshift.dm
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@@ -27,7 +27,10 @@
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for(var/path in possible_shapes)
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var/mob/living/simple_animal/A = path
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animal_list[initial(A.name)] = path
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shapeshift_type = input(M, "Choose Your Animal Form!", "It's Morphing Time!", null) as anything in animal_list
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var/new_shapeshift_type = input(M, "Choose Your Animal Form!", "It's Morphing Time!", null) as anything in animal_list
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if(shapeshift_type)
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return
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shapeshift_type = new_shapeshift_type
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if(!shapeshift_type) //If you aren't gonna decide I am!
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shapeshift_type = pick(animal_list)
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shapeshift_type = animal_list[shapeshift_type]
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@@ -80,4 +83,4 @@
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shapeshift_type = /mob/living/simple_animal/hostile/megafauna/dragon/lesser
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list/current_shapes = list(/mob/living/simple_animal/hostile/megafauna/dragon/lesser)
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list/current_casters = list()
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list/possible_shapes = list(/mob/living/simple_animal/hostile/megafauna/dragon/lesser)
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list/possible_shapes = list(/mob/living/simple_animal/hostile/megafauna/dragon/lesser)
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