From cc028592bb98a52cc11796dcc0c7c219e08eb71c Mon Sep 17 00:00:00 2001 From: SkyratBot <59378654+SkyratBot@users.noreply.github.com> Date: Fri, 23 Oct 2020 00:02:07 +0200 Subject: [PATCH] [MIRROR] Fixes dynamic lighting not impacting is_softly_lit (#1426) * Fixes dynamic lighting not impacting is_softly_lit (#54518) This fixes an issue with visible messages being hidden, despite being on lit looking turfs * Fixes dynamic lighting not impacting is_softly_lit Co-authored-by: Azarak --- code/modules/lighting/lighting_turf.dm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/modules/lighting/lighting_turf.dm b/code/modules/lighting/lighting_turf.dm index 1fc2a99856f..efe49695eae 100644 --- a/code/modules/lighting/lighting_turf.dm +++ b/code/modules/lighting/lighting_turf.dm @@ -75,7 +75,7 @@ if (!lighting_object) return FALSE - return !lighting_object.luminosity + return !(lighting_object.luminosity || dynamic_lumcount) ///Proc to add movable sources of opacity on the turf and let it handle lighting code.