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[MIRROR] [READY] Adds station traits: Small modifiers that can randomly be chosen each round (#3132)
* [READY] Adds station traits: Small modifiers that can randomly be chosen each round * conflicts Co-authored-by: Qustinnus <Floydje123@hotmail.com> Co-authored-by: Gandalf2k15 <jzo123@hotmail.com>
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co-authored by
Qustinnus
Gandalf2k15
parent
5c55b7b62b
commit
cc67a133e5
@@ -589,7 +589,7 @@
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SSticker.start_immediately = FALSE
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SSticker.SetTimeLeft(1800)
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to_chat(world, "<b>The game will start in 180 seconds.</b>")
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SEND_SOUND(world, sound('sound/ai/attention.ogg'))
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SEND_SOUND(world, sound('sound/ai/default/attention.ogg'))
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message_admins("<font color='blue'>[usr.key] has cancelled immediate game start. Game will start in 180 seconds.</font>")
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log_admin("[usr.key] has cancelled immediate game start.")
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else
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@@ -656,7 +656,7 @@
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log_admin("[key_name(usr)] delayed the round start.")
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else
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to_chat(world, "<b>The game will start in [DisplayTimeText(newtime)].</b>", confidential = TRUE)
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SEND_SOUND(world, sound('sound/ai/attention.ogg'))
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SEND_SOUND(world, sound('sound/ai/default/attention.ogg'))
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log_admin("[key_name(usr)] set the pre-game delay to [DisplayTimeText(newtime)].")
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SSblackbox.record_feedback("tally", "admin_verb", 1, "Delay Game Start") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
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