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Changes a bunch of New()s to Initialize()s (#61626)
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@@ -80,7 +80,7 @@ INITIALIZE_IMMEDIATE(/mob/dead)
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var/client/C = client
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to_chat(C, span_notice("Sending you to [pick]."))
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new /atom/movable/screen/splash(C)
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new /atom/movable/screen/splash(null, C)
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notransform = TRUE
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sleep(29) //let the animation play
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@@ -18,7 +18,7 @@
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/mob/dead/new_player/Initialize(mapload)
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if(client && SSticker.state == GAME_STATE_STARTUP)
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var/atom/movable/screen/splash/S = new(client, TRUE, TRUE)
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var/atom/movable/screen/splash/S = new(null, client, TRUE, TRUE)
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S.Fade(TRUE)
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if(length(GLOB.newplayer_start))
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