Security modsuit update (#67131)

This commit is contained in:
Fikou
2022-05-26 12:24:06 -07:00
committed by GitHub
parent 721bd9d5b6
commit ccbd002c61
20 changed files with 369 additions and 153 deletions
@@ -1,7 +1,7 @@
//Projectile dampening field that slows projectiles and lowers their damage for an energy cost deducted every 1/5 second.
//Only use square radius for this!
/datum/proximity_monitor/advanced/peaceborg_dampener
/datum/proximity_monitor/advanced/projectile_dampener
var/static/image/edgeturf_south = image('icons/effects/fields.dmi', icon_state = "projectile_dampen_south")
var/static/image/edgeturf_north = image('icons/effects/fields.dmi', icon_state = "projectile_dampen_north")
var/static/image/edgeturf_west = image('icons/effects/fields.dmi', icon_state = "projectile_dampen_west")
@@ -11,43 +11,33 @@
var/static/image/northeast_corner = image('icons/effects/fields.dmi', icon_state = "projectile_dampen_northeast")
var/static/image/southeast_corner = image('icons/effects/fields.dmi', icon_state = "projectile_dampen_southeast")
var/static/image/generic_edge = image('icons/effects/fields.dmi', icon_state = "projectile_dampen_generic")
var/obj/item/borg/projectile_dampen/projector = null
var/list/obj/projectile/tracked = list()
var/list/obj/projectile/staging = list()
// lazylist that keeps track of the overlays added to the edge of the field
var/list/edgeturf_effects
/datum/proximity_monitor/advanced/peaceborg_dampener/New(atom/_host, range, _ignore_if_not_on_turf = TRUE, obj/item/borg/projectile_dampen/projector)
/datum/proximity_monitor/advanced/projectile_dampener/New(atom/_host, range, _ignore_if_not_on_turf = TRUE, atom/projector)
..()
src.projector = projector
RegisterSignal(projector, COMSIG_PARENT_QDELETING, .proc/on_projector_del)
recalculate_field()
START_PROCESSING(SSfastprocess, src)
/datum/proximity_monitor/advanced/peaceborg_dampener/Destroy()
projector = null
/datum/proximity_monitor/advanced/projectile_dampener/Destroy()
STOP_PROCESSING(SSfastprocess, src)
for(var/obj/projectile/projectile in tracked)
release_projectile(projectile)
return ..()
/datum/proximity_monitor/advanced/peaceborg_dampener/process()
if(!istype(projector))
qdel(src)
return
/datum/proximity_monitor/advanced/projectile_dampener/process()
var/list/ranged = list()
for(var/obj/projectile/P in range(current_range, get_turf(host)))
ranged += P
for(var/obj/projectile/P in tracked)
if(!(P in ranged) || !P.loc)
release_projectile(P)
for(var/mob/living/silicon/robot/R in range(current_range, get_turf(host)))
if(R.has_buckled_mobs())
for(var/mob/living/L in R.buckled_mobs)
L.visible_message(span_warning("[L] is knocked off of [R] by the charge in [R]'s chassis induced by the hyperkinetic dampener field!")) //I know it's bad.
L.Paralyze(10)
R.unbuckle_mob(L)
do_sparks(5, 0, L)
for(var/obj/projectile/projectile in range(current_range, get_turf(host)))
ranged += projectile
for(var/obj/projectile/projectile in tracked)
if(!(projectile in ranged) || !projectile.loc)
release_projectile(projectile)
..()
/datum/proximity_monitor/advanced/peaceborg_dampener/setup_edge_turf(turf/target)
/datum/proximity_monitor/advanced/projectile_dampener/setup_edge_turf(turf/target)
. = ..()
var/image/overlay = get_edgeturf_overlay(get_edgeturf_direction(target))
var/obj/effect/abstract/effect = new(target) // Makes the field visible to players.
@@ -58,14 +48,14 @@
effect.plane = ABOVE_GAME_PLANE
LAZYSET(edgeturf_effects, target, effect)
/datum/proximity_monitor/advanced/peaceborg_dampener/cleanup_edge_turf(turf/target)
/datum/proximity_monitor/advanced/projectile_dampener/cleanup_edge_turf(turf/target)
. = ..()
var/obj/effect/abstract/effect = LAZYACCESS(edgeturf_effects, target)
LAZYREMOVE(edgeturf_effects, target)
if(effect)
qdel(effect)
/datum/proximity_monitor/advanced/peaceborg_dampener/proc/get_edgeturf_overlay(direction)
/datum/proximity_monitor/advanced/projectile_dampener/proc/get_edgeturf_overlay(direction)
switch(direction)
if(NORTH)
return edgeturf_north
@@ -86,24 +76,37 @@
else
return generic_edge
/datum/proximity_monitor/advanced/peaceborg_dampener/proc/capture_projectile(obj/projectile/P, track_projectile = TRUE)
if(P in tracked)
/datum/proximity_monitor/advanced/projectile_dampener/proc/capture_projectile(obj/projectile/projectile)
if(projectile in tracked)
return
projector.dampen_projectile(P, track_projectile)
if(track_projectile)
tracked += P
SEND_SIGNAL(src, COMSIG_DAMPENER_CAPTURE, projectile)
tracked += projectile
/datum/proximity_monitor/advanced/peaceborg_dampener/proc/release_projectile(obj/projectile/P)
projector.restore_projectile(P)
tracked -= P
/datum/proximity_monitor/advanced/projectile_dampener/proc/release_projectile(obj/projectile/projectile)
SEND_SIGNAL(src, COMSIG_DAMPENER_RELEASE, projectile)
tracked -= projectile
/datum/proximity_monitor/advanced/peaceborg_dampener/field_edge_uncrossed(atom/movable/movable, turf/location)
/datum/proximity_monitor/advanced/projectile_dampener/proc/on_projector_del(datum/source)
SIGNAL_HANDLER
qdel(src)
/datum/proximity_monitor/advanced/projectile_dampener/field_edge_uncrossed(atom/movable/movable, turf/location)
if(istype(movable, /obj/projectile) && get_dist(movable, host) > current_range)
if(movable in tracked)
release_projectile(movable)
else
capture_projectile(movable, FALSE)
/datum/proximity_monitor/advanced/peaceborg_dampener/field_edge_crossed(atom/movable/movable, turf/location)
/datum/proximity_monitor/advanced/projectile_dampener/field_edge_crossed(atom/movable/movable, turf/location)
if(istype(movable, /obj/projectile) && !(movable in tracked))
capture_projectile(movable)
/datum/proximity_monitor/advanced/projectile_dampener/peaceborg/process(delta_time)
for(var/mob/living/silicon/robot/borg in range(current_range, get_turf(host)))
if(!borg.has_buckled_mobs())
continue
for(var/mob/living/buckled_mob in borg.buckled_mobs)
buckled_mob.visible_message(span_warning("[buckled_mob] is knocked off of [borg] by the charge in [borg]'s chassis induced by the hyperkinetic dampener field!")) //I know it's bad.
buckled_mob.Paralyze(1 SECONDS)
borg.unbuckle_mob(buckled_mob)
do_sparks(5, 0, buckled_mob)
..()