diff --git a/code/game/gamemodes/blob/blob.dm b/code/game/gamemodes/blob/blob.dm
index 65b37d74c0c..46bdb150325 100644
--- a/code/game/gamemodes/blob/blob.dm
+++ b/code/game/gamemodes/blob/blob.dm
@@ -66,7 +66,7 @@ var/list/blob_nodes = list()
/datum/game_mode/blob/proc/greet_blob(var/datum/mind/blob)
blob.current << "\red You are infected by the Blob!"
- blob.current << "You're body is ready to give spawn to a new blob core which will eat this station."
+ blob.current << "Your body is ready to give spawn to a new blob core which will eat this station."
blob.current << "Find a good location to spawn the core and then take control and overwhelm the station!"
blob.current << "When you have found a location, wait until you spawn; this will happen automatically and you cannot speed up the process."
blob.current << "If you go outside of the station level, or in space, then you will die; make sure your location has lots of ground to cover."
diff --git a/code/game/gamemodes/blob/powers.dm b/code/game/gamemodes/blob/powers.dm
index c755b94dd17..b0b86cfacee 100644
--- a/code/game/gamemodes/blob/powers.dm
+++ b/code/game/gamemodes/blob/powers.dm
@@ -179,10 +179,10 @@
return
if(istype(B, /obj/effect/blob/core))
- src << "Unable to use this blob, find another one."
+ src << "Unable to remove this blob."
return
- B.change_to(/obj/effect/blob)
+ B.Delete()
return
diff --git a/code/game/mecha/mecha.dm b/code/game/mecha/mecha.dm
index 2c8c6c8e86d..0bd187a53f6 100644
--- a/code/game/mecha/mecha.dm
+++ b/code/game/mecha/mecha.dm
@@ -610,7 +610,7 @@
*/
/obj/mecha/blob_act()
- take_damage(10, "brute")
+ take_damage(30, "brute")
return
//TODO
diff --git a/code/modules/mob/living/simple_animal/simple_animal.dm b/code/modules/mob/living/simple_animal/simple_animal.dm
index 01c7070639d..d85986a0cfd 100644
--- a/code/modules/mob/living/simple_animal/simple_animal.dm
+++ b/code/modules/mob/living/simple_animal/simple_animal.dm
@@ -217,6 +217,11 @@
new meat_type(src.loc)
..()
+
+/mob/living/simple_animal/blob_act()
+ adjustBruteLoss(20)
+ return
+
/mob/living/simple_animal/say_quote(var/text)
if(speak_emote && speak_emote.len)
var/emote = pick(speak_emote)