diff --git a/code/game/objects/structures/watercloset.dm b/code/game/objects/structures/watercloset.dm index e578721f6ec..02d08966927 100644 --- a/code/game/objects/structures/watercloset.dm +++ b/code/game/objects/structures/watercloset.dm @@ -386,7 +386,7 @@ user << "You fill [RG] from [src]." return - else if(istype(O, /obj/item/weapon/melee/baton)) + if(istype(O, /obj/item/weapon/melee/baton)) var/obj/item/weapon/melee/baton/B = O if(B.bcell) if(B.bcell.charge > 0 && B.status == 1) @@ -404,6 +404,11 @@ "[user] was stunned by \his wet [O]!") return + if(istype(O, /obj/item/weapon/mop)) + O.reagents.add_reagent("water", 5) + user << "You wet [O] in [src]." + playsound(loc, 'sound/effects/slosh.ogg', 25, 1) + var/turf/location = user.loc if(!isturf(location)) return diff --git a/code/modules/reagents/reagent_containers/glass.dm b/code/modules/reagents/reagent_containers/glass.dm index 9f478f5e14b..2a21fe917d8 100644 --- a/code/modules/reagents/reagent_containers/glass.dm +++ b/code/modules/reagents/reagent_containers/glass.dm @@ -237,12 +237,19 @@ volume = 70 flags = OPENCONTAINER -/obj/item/weapon/reagent_containers/glass/bucket/attackby(var/obj/D, mob/user as mob, params) - if(isprox(D)) - user << "You add [D] to [src]." - qdel(D) - user.put_in_hands(new /obj/item/weapon/bucket_sensor) +/obj/item/weapon/reagent_containers/glass/bucket/attackby(var/obj/O, mob/user as mob, params) + if(istype(O, /obj/item/weapon/mop)) + if(reagents.total_volume < 1) + user << "[src] is out of water!" + else + reagents.trans_to(O, 5) + user << "You wet [O] in [src]." + playsound(loc, 'sound/effects/slosh.ogg', 25, 1) + else if(isprox(O)) + user << "You add [O] to [src]." + qdel(O) user.unEquip(src) qdel(src) + user.put_in_hands(new /obj/item/weapon/bucket_sensor) else ..()