diff --git a/code/game/objects/structures/crates_lockers/closets/cardboardbox.dm b/code/game/objects/structures/crates_lockers/closets/cardboardbox.dm index 9b07366e546..7773d54e3e4 100644 --- a/code/game/objects/structures/crates_lockers/closets/cardboardbox.dm +++ b/code/game/objects/structures/crates_lockers/closets/cardboardbox.dm @@ -44,7 +44,8 @@ return move_delay = TRUE var/oldloc = loc - try_step_multiz(direction); + try_step_multiz(direction) + user.setDir(dir) if(oldloc != loc) addtimer(CALLBACK(src, PROC_REF(ResetMoveDelay)), CONFIG_GET(number/movedelay/walk_delay) * move_speed_multiplier) else